Next set of Rules Changes

11 years 5 months ago - 11 years 5 months ago #105884 by Woolsey Bysmor (Osred)
Rules Changes to go in effect as of today weekend

A character may not open a 2nd profession until they reach 5th level. [This will not affect any current players, any character who had multiclassed prior August 2014, and prior to 5th level will be grandfathered]

Level is calculated off build spent, not build earned.

Tomes and Manuscripts:
Learning from either a Tome or a Manuscript takes twice the time it would have taken to learn from a teacher.
(This will replace all other conflicting wording)

Retraining change, modify the sentence about training to a skill with a build differential.
"When retraining skills to the same skill at a different build cost, the character may self-train at the new cost before removing the former cost version of the skill. This can be used to retain a skill after removing the profession."

Rules that will come into effect during this weekend

New God

Visagalis
This is a relatively new power on the world, though some claim it is an old forgotten power. There is at this time no definitive answer as to who or what Visagalis is, only the claims that its followers make. They claim that Visagalis crafted all of the aspects in the world. To honor Visagalis, they devote their lives to embodying and exploring two aspects chosen by the priest and those aspects tend to seed a deep passion within the priests who have chosen them. They believe that Good and Evil were never actually aspects, but rather a device created to strengthen the worlds inhabitants and so Priests of the Aspects do not concern themselves with the philosophical battle of good versus evil. Instead they believe in the growth and flourishing of society. Visagalis acknowledges the laws of all kingdoms it passes through and will at all times seek to help that kingdom grow in the manor in which it wishes.

Visagalis does not have access to the light, dark, and sacrament domains; however, the clergy of Visagalis are free to explore any two existing domains other than the three they cannot access, and they can change the domains they have access to with faith and dedication. Because the choosing of an aspect is considered a deep and spiritually journey of exploration, it is rare that aspects are changed and this usually only happens if a priest feels that they have explored all that they can, or if they are experiencing issues with their personalities and have the will to change for their personal health.

Rank I: All mighty Visagalis hear my prayer... Multis ....
Rank II: All mighty Visagalis hear my prayer... Multis Deorum....
Rank III: All mighty Visagalis hear my prayer... Multis Deorum Partum....
Rank IV: All mighty Visagalis hear my prayer... Multis Deorum Partum Unum....

Philosophy of Visagalis:
The Story of Visagalis
A very long time ago, there was one power in the world. In the early days, this creator of all things crafted and gave life to all the aspects in the world that you are aware of now; all except for Fate. After a while, the creator realized that while it witnessed the beginning, it knew little of where it was going, and so after curiosity could be bared no longer, Visagalis created the aspect of Fate. Looking deep into this aspect, it saw its path, and ultimately its complete journey leading to its utter destruction. Visagalis chose at that point to change its own fate, through a masterful design. It created strife amongst its own aspects, pitting them against each other to a brutal end. Over the years this strife would grow and with the inhabitants of the world so vehemently apposed to one another, the inhabitants of the world grew stronger, and stronger, until they reached a height of power so great that they would be able to prevent the moment of Visagalis’s demise. For countless centuries this growth was fostered deliberately for the one and singular moment that has just now passed.

With the turning of the Age, and the threshold of the worlds end successfully crossed and avoided, Visagalis has once again made itself known in the world, choosing to reveal these secrets and histories little by little to those it has chosen. His faithful now grow in numbers and little by little the curtain is drawn back for those who wish to become enlightened.

Priests of the Aspects
Lay peoples have begun to refer to them as “The Priests of the Aspects”. Worshipers of Visagalis choose to devote their lives honoring and exploring two aspects. Those aspects tend to seed a deep passion within the priests who have chosen them. For this reason it is recommended to the flock that if they choose one “aggressive” aspect, that they decide to choose a “non-aggressive” aspect to temper their soul and allow their lives to feel more balanced.

These aspects are the focus of the religion, as the aspects are the original true creations of Visagalis. The aspects are as each follower sees and interprets them, however there is a base interpretation for each aspect, that the church itself has declared. These are explained in the work entitled “Beliefs of the Aspects”

Good versus Evil
Priests of Visagalis do not focus on good or evil, also known as light and dark, because these are not considered to be among the original aspects created. Instead they are the catalysts for the strife that was a tool to strengthen the inhabitants of the world, allowing them to overcome the worlds demise. Even though the church does not engage in the philosophical battle of good versus evil it does understand society and the need for the world to survive and thrive. As such the church promotes that which society deems the most necessary for that end. It acknowledges the laws of all kingdoms in passes through and will at all times seek to help that kingdom grow in the manor in which it wishes.

Beliefs of the Aspects:
Authority - Leaders inspire people to act, people in action changes the world.
Chaos - Certainty leads to complacency which leads to apathy, which leads to the death of the soul.
Compassion - Empathy allows us to understand each other, which leads us to understand ourselves.
Corruption - Corrupting forces test our souls to see if they are worthy.
Creation - The art and science of crafting brings utility and beauty to the world.
Death - All must die to end suffering, to end misery, and to feed new life.
Destruction - Every act of life is one of destruction. The result of the destruction is in your hands.
Fate - Everything happens for a reason, but it doesn't mean we need to accept that reason.
Knowledge - Knowing something makes it more real, what is well known is real despite its truth.
Law - Pacts between people must be fair, and abided by for all to benefit.
Life - This is the question which is answered by itself, what is the meaning of life?
Purification - When the ills of the world wear you down, there is salvation in purification.
Spirit - The actions we take are forever recorded on our soul. Be wise what you do.
Torment - Suffering is a great motivator for change. What motivation do you seek?
War - It is, at times, necessary to be the gardener ridding the garden of weeds.

Prayer Domains:
A clergy of Visagalis may learn any two domains with the exception of Sacrament, Light and Dark. In addition, they may unlearn a domain to learn a different domain using the regular respending rules, though they are encouraged to unlearn a domain only for role-play reasons.

Changes that will go into affect at the conclusion of this weekend

We are telling everyone now so that they can properly respend build based on these changes

Consecrate will be removed as a prayer and will now be a continuous skill. It will cost 1 build for Priests and Clerics and 2 build for Scholars.

Consecrate
Traits: Divine, Continuous
This ability can be used to create a holy symbol, holy water, or to bless other objects used in mass rites. In addition, it can be used to baptize a willing character to the caster's deity. Using this ability on a Font of the appropriate pantheon or deity allows the priest to create one vial of Holy Water. A character may only create one vial of Holy Water an event, regardless of the number of fonts she has access to.

Changes to the Racketeer List

Contacts (Skill Revised)
Contacts – 6 build
Skill (Periodic), Social
With this skill, a character gains a degree of influence through people they know. Whenever a target character is convicted of a single crime for which the punishment is not execution, exile or obliterations, the contacts used successfully cause any financial restitution to be reduced to 10 gold and any other type of punishment to be avoided altogether. An individual may only benefit from this skill working on them once every six months or once every three months if they hold a rogue list or once a month if it is being used on yourself. The Racketeer should denote on his target’s card which month he uses Contacts on the target.

Hired Help (Skill Revised)
Hired Help - 4 Build

Master Plan
Skill (Per Event), Social, Augment
This skill allows a character to organize a group of accomplices with the purpose of executing a specific plan. The character can include up to four other people in her plan. You must role-play discussing the plan for at least two minutes for each participant. A participant must have at least one Rogue profession to take part. After the planning has been completed, the participants can enhance any one of their skills that were learned from a Rogue profession. If a participant chooses to enhance a Periodic or Per Event skill, then she gains an additional use of that skill. If a participant chooses to enhance a skill that has a more advanced version, she will gain one use of that skill at one increment higher than she knows. The enhanced skill can only be used in some fashion that will coincide with executing the plan, by keeping the participant alive while performing her part of it, or enhancing the chance that the plan will succeed. A Rules Marshal must supervise the use of this skill. A character can only benefit from one Master Plan at a time. Master Plan cannot be used to give someone an extra use of Master Plan.

Extortion - 4 build (5 purchases Max)
You run an illegal operation where some of the local merchants around the Barony pay you money in return for not destroying their livelihood. For each purchase you make 5 gold per event. This skill represents a month’s worth of illegal activity.


In addition, later today I will be posting other changes that will balance the domains a little better, and a few incidental prayers and skills that have changed due to these changes. These changes will be posted so that you can respend build due to these changes. We may continue tweaking our changes after the event, and your thoughtful commentary in the realizing the character forum will help us, but this should give a good idea of where the prayers and skills are going.

Thank you to my rules marshals and the rules team for all of their hard work.

-OOG Michael Smith
Last edit: 11 years 5 months ago by Gallion (Gallion).

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11 years 5 months ago #105888 by Dame Clytie Silverfang (itsgonnabemay)
First of all, I'm really excited for Visigalis worshiper pcs, I think we've all been waiting for this since January.

However, since players start at level 5, how is the rules change about a second profession any different than what's already going on?

Dame Clytie Silverfang, the Pegasus
Knight of Travance
Master of the Mage's Guild


OOG- May Leonard
Kitchen Staff
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11 years 5 months ago #105889 by Caldor Eirson (Caldor)
Please let me know if I am reading this right. "Level 5" requires 50 SPENT build, such that someone starting new with base build could not have a second list, BUT someone with more than the base 50 to start (from NPC work or a retired PC) could potentially have the required build to spend 50 in the first list and then open the second? Or would they have to have 50 build in the first list for one full event and THEN open the second list?

Caldor Eirson,

Gothi and High Priest of Gaia
Wedding Planner, Match Maker,
Vintner
Spiritual Advisor To Kaladonia

~~~~~~
OOG: Jason M.
Deputy Kitchen Marshal
Land System Marshal

Q: How many people does it take to teach a barbarian how to read?
A: 1 knight, 3 squires, and 1 master of the mages guild.
~~~~~~~

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11 years 5 months ago #105899 by Jorik (rjvanscoten)
How does one go about learning to become a priest of Visagalis, or get baptized to visagalis, if there are no current priests in existence?

Jorik Wulfsbane
Man of the North
Private of the Baronial Guard
Vassal to Pendarvin
OOG: Jeremiah V.

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11 years 5 months ago #105900 by Not An Assassin (Salem)

Jorik wrote: How does one go about learning to become a priest of Visagalis, or get baptized to visagalis, if there are no current priests in existence?


You just gotta believe, dude. You just gotta believe! Reach to the skies and shout for his/her glory to rain upon your soul! (This is a joke, not an answer...I'll shut up)

Salem Noire, Lieutenant Commander of the Blood Spirits

Lieutenant Leon Drekken of House Zezima

OOG-Reece Belmont
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11 years 5 months ago #105901 by Illyrin Soral (Gaeth)
What are Visigalis' tenets?

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Seeker of the Veiled Truths
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Monster Hunter Extraordinaire

OOG: Galen F, "The Frozen"

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