Rules Updates: Various for June 2011
- GJSchaller
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Positive: This damage type is especially effective against creatures that draw upon negative energy.
This change does not mean it will no longer work against specific targets, rather, it is no longer limited to the specific ones listed.
Critical Condition has had its description updated:
A character in the Critical State may not be targeted by effects other than ones that would bring them out of the Critical condition (by healing or killing them), or otherwise suspend or extend the character's time in this state. Any existing active effects on the character are removed when the character enters the Critical condition.
Puncture Armor has the following addition to its description:
When attacking with this skill, the proper way to call damage is to say “Puncture x”, where x is the damage total.
For the language Katta, the following phrase has been dropped: "Spoken Only, there is no written version". Given that we specifically do not have rules for spoken languages, it was contradictory to have this. (That, and Jaxes are defined as capable of writing with their hands, which was unclear at the time the languages were defined.)
- GJSchaller
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- Character is to a person, what carbon is to steel.
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- Remove Parry
- Remove Weapon Prof
- Remove Smash Door
- Add Insult for 3 Build
- Add Resilience for 8 Build lev 5 req and strength +1
- Lower build cost of Chaotic Alteration to 5
- Lower build cost of Cleave to 6
- Chaos Blast has had its description updated:
Chaos Blast (Periodic)
Attack, Melee, Chaos, Targets Object
This skill allows a character to channel raw chaotic energy through their weapon at a target. The weapon strike must hit the object to be destroyed - such as an opponent's weapon, shield, armor, or another object of door size or smaller. If the object is armor that is currently being worn, it immediately loses all AP. Otherwise, the object is broken, and must be repaired before it can be used.
- Chaotic Madenss has had its description updated.
Chaotic Madness: (Event) 4 Build
The warrior gives in to the madness within their mind, and becomes immune to all mental or fear effects (beneficial or detrimental) for the duration of the battle. The chaos warrior suffers from one minor Insanity point after using this skill, which may be cured normally.
- Heroes Last Stand has had its description updated:
This skill allows a cavalier to invigorate herself for one final stand in battle. When used, this skill bestows fifty additional body points to the cavalier, and refreshes all periodic skills from the cavalier list that she has already used. These bonuses last for the duration of the battle, or until the cavalier is rendered unconscious, whichever comes first. While under the effect of this skill, the cavalier cannot voluntarily withdraw from battle under any circumstances – she must fight to the death. When the effect of this skill concludes, the cavalier is overcome with exhaustion for a duration of ten minutes, during which she is Dazed and cannot move faster than a heel-to-toe pace.
- GJSchaller
- Platinum Member
- Character is to a person, what carbon is to steel.
- Posts: 10420
- Thank Yous: 1379