Rules Update: Berserkers & Celts

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14 years 2 weeks ago #65822 by GJSchaller (GJSchaller)
The skill USED to be that way... and no one used it, because it was so detrimental.  You wound up attacking your friends, who had to take you down somehow, almost without exception.

The change is worded such that the skill is actually worthwhile to use - once all of your opponents are down, you snap out of the rage, or 10 minutes, which ever comes first.  Of course, if someone tries to help you... they've just targeted you, so you now consider them an enemy.


Lord Gideon Weaveforger of Kaladonia
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OOG: Geoffrey Schaller

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  • Josephine
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14 years 2 weeks ago #65823 by Josephine (mferro54)
If these changes were meant to encourage people to get more into their berserkers, its already worked on me :)


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Carlotta OZ
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14 years 2 weeks ago #65827 by Tom P (Father Ridigan)
Oh man, now Ridigan has a reason to possibly go berserker! Yus!

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14 years 1 week ago #66037 by GJSchaller (GJSchaller)
Adding one additional line to clarify Berserker Rage:

"While under the effects of this skill, the character may only use abilities with the Melee trait."

Original post will be edited to include this.


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14 years 1 week ago #66235 by GJSchaller (GJSchaller)
This has been updated in the January 2012 edition of the Rulebook.


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OOG: Geoffrey Schaller

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