Rules Update: Immobilized, Commune w/ Nature
- GJSchaller
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This update allows Unstoppable Force to work as intended.Condition (Immobilized): The character cannot move, speak, or interact with her surroundings. The character is unaware of her surroundings, but is capable of thought. She is impervious to harm, help, or alteration that does not first remove this condition. A character must possess Strength +6 or greater to be able to move a normal humanoid that is immobilized.
This change brings the spell in line with the recently updated Concentration trait.Commune with Nature
4 DP; Traits: Druidic (Vitality), Caster, Headband (Red), Concentration
This spell allows the caster to meld with a tree and recuperate and contemplate in peace. If the tree is damaged while the caster is melded with it, the caster suffers half of the damage from each attack. If a caster enters Serious condition while melded with a tree, she immediately separates from the tree and falls to the ground in her original form. If the caster remains in the tree for the duration of the spell (30 Minutes), she heals twenty points of damage, and can ask one question of Mother Nature (Seek the Director or a Storyteller to ask this question). You may only ask one question of Mother Nature per period.
- rivanyasi
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How many BP does a tree have? I ask because at one point, I NPC'd with a goblin band that tried to hack down the Gaian Altar, 2 damage at a time... Does that actually require a Break skill? (Dare I ask... Break Limb?) Does the bark provide a soak?
Presumably, it should be possible...
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- GJSchaller
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- Rudolf
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A character must possess Strength +6 or greater to be able to move a normal humanoid that is immobilized.
If I use Concentrate Alchemy and quaff a Potion of Giant's Strength, it says that I am permitted one feat of strength at Strength + 3 (doubled to 6 with Concentrate Alchemy). Would this one feat allow me to carry an immobilized person from the field?
Lord Rudolf Von Kreutzdorf of Ostcliff
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- Woolsey Bysmor
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- Velius
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6 FP; Traits: Divine (Law), Attack, Ranged, Condition (Immobilized)
This prayer confines an opponent within a divine barrier Imprisoning her for a duration of fifteen (15) minutes. The opponent cannot be moved or carried by any means.
Does this supersede the +6 strength stipulation in the new immobilized trait, or is it merely an oversight?
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OOG: Drew C.
"I don't always NPC. But when I do, it's for years at a time."
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- GJSchaller
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- Character is to a person, what carbon is to steel.
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- GJSchaller
- Platinum Member
- Character is to a person, what carbon is to steel.
- Posts: 10420
- Thank Yous: 1379