Plot notes for this weekend
- Woolsey Bysmor
- Platinum Member
- Posts: 3110
- Thank Yous: 357
15 Aug 2013 10:37 #1
by Woolsey Bysmor (Osred)
-OOG Michael Smith
Plot notes for this weekend was created by Woolsey Bysmor (Osred)
If you are on one of my mods this weekend, be aware of the following:
Blue Glow sticks or Yarn will represent Hidden Doors (may or may not be locked)
Green Glow sticks or Yarn will mean only level 10 and under may enter
Also, you may notice some NPCs with a yellow headband on in conditions that do not match any normal yellow headband skill. Some of my NPCs have a unique skill for this plot.
If you get hit with a Life Syphon it is a Superior Skill that drops you into Serious
Thanks! I hope you enjoy!
Blue Glow sticks or Yarn will represent Hidden Doors (may or may not be locked)
Green Glow sticks or Yarn will mean only level 10 and under may enter
Also, you may notice some NPCs with a yellow headband on in conditions that do not match any normal yellow headband skill. Some of my NPCs have a unique skill for this plot.
If you get hit with a Life Syphon it is a Superior Skill that drops you into Serious
Thanks! I hope you enjoy!
-OOG Michael Smith
The following user(s) said Thank You: Erdrick (Erdrick)
- Caelvan
- Platinum Member
- Blights will taste my sword. Those who corrupt Arawyn will pay with their lives
- Posts: 2097
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15 Aug 2013 10:44 #2
by Caelvan (Caelvan)
Caelvan Renaith
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Gal'Azin Merikh Tazam
Death's Will
OOG:
Conor Peckham
-Marshal
Replied by Caelvan (Caelvan) on topic Re:Plot notes for this weekend
I assume the only people that can "see" the actual door are people with the skill find hidden doors?
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Gal'Azin Merikh Tazam
Death's Will
OOG:
Conor Peckham
-Marshal
- Woolsey Bysmor
- Platinum Member
- Posts: 3110
- Thank Yous: 357
15 Aug 2013 11:45 #3
by Woolsey Bysmor (Osred)
-OOG Michael Smith
Replied by Woolsey Bysmor (Osred) on topic Re:Plot notes for this weekend
Correct, to everyone else, it is a regular wall.
Also, at the end of most of my mods, I will need to see your character card to make a mark. As to what that means, FOIG, but please do not leave the mods early.
Thanks!
Michael
Also, at the end of most of my mods, I will need to see your character card to make a mark. As to what that means, FOIG, but please do not leave the mods early.
Thanks!
Michael
-OOG Michael Smith
- Augustus
- Senior Member
- Posts: 132
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15 Aug 2013 11:50 #4
by Augustus (OEBlaze)
Replied by Augustus (OEBlaze) on topic Re:Plot notes for this weekend
Now, do we need an IG reason to call the skill, or can we just call it similar to detect traps?
Moderators: Lois Heimdell (LoisMaxwell)
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