Major Improvements To The Game (NOV 2013)
- Goggs

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12 years 3 months ago #90674
by Goggs (coryan)
OOG: Cory W-S
"If you can dodge a wrench, you can dodge a Maul."
Replied by Goggs (coryan) on topic Major Improvements To The Game (NOV 2013)
Aside from now needing to produce and tear up the card, are the IG requirements for using trinkets the same? (I.e. do we still need to say "invoke Killeroo" when we're using a trinket of Killeroo?)
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A. C. Goggins
Quartermaster
Quartermaster
OOG: Cory W-S
"If you can dodge a wrench, you can dodge a Maul."
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- Goggs

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12 years 3 months ago - 12 years 3 months ago #90675
by Goggs (coryan)
OOG: Cory W-S
"If you can dodge a wrench, you can dodge a Maul."
Replied by Goggs (coryan) on topic Major Improvements To The Game (NOV 2013)
Another thing:
One of the lovely things about Berserkers in KR is that they aren't described as just "you're a big person who likes to kill stuff lots," but actually have their own RP description, like the other classes. This description includes:
However, Berserkers now have access to the skill Master Florentine, which seems somewhat at odds with their RP description. With this as a consideration, can we expect to see any of the following changes:
One of the lovely things about Berserkers in KR is that they aren't described as just "you're a big person who likes to kill stuff lots," but actually have their own RP description, like the other classes. This description includes:
"Berserkers view small weapons as inadequate for their abilities and refuse to use anything smaller than a two-handed sword to create their carnage."
However, Berserkers now have access to the skill Master Florentine, which seems somewhat at odds with their RP description. With this as a consideration, can we expect to see any of the following changes:
- An updated Berserker profession description
- Berserkers using Master Florentine with pairs of two-handed or bastard weapons
- Something else entirely?
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A. C. Goggins
Quartermaster
Quartermaster
OOG: Cory W-S
"If you can dodge a wrench, you can dodge a Maul."
Last edit: 12 years 3 months ago by Goggs (coryan).
The following user(s) said Thank You: Misaki (cbodnar), Moirya (Moirya), rivanyasi (rivanyasi), Annora (Karen), Meander Correlis (SarahBrand)
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- Goggs

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12 years 3 months ago - 12 years 3 months ago #90676
by Goggs (coryan)
Will this remain true through these rules changes? i.e. if a character met the criteria for buying their promo before the rules update, will they still be allowed to buy it afterwards? Or will we have to try to meet the new criteria (if we don't already?)
OOG: Cory W-S
"If you can dodge a wrench, you can dodge a Maul."
Replied by Goggs (coryan) on topic Major Improvements To The Game (NOV 2013)
- Are bound weapons that are destroyed (e.g. by a Shatter Weapon) also considered to be un-bound?
- If a player leaves one of their bound items in an IG space and then moves more than 5ft away from it, what happens? Can it still be picked up and stolen?
- If an item with the "physrep stealable" property is bound, is the physrep indeed still stealable?
- Can trinkets still contain casted abilities? If so, when determining whether the trinket is a bauble, a device, or an INVENTION, do we use the converted career point cost, or the build cost to learn the ability? (e.g. Incinerate: costs 6 MP to cast, but 3 build to learn.)
- Furthermore, if an ability is cast using a trinket, does it have the same Source trait as if it had been cast normally? (e.g. Incinerate normally has Source: Arcane (Fire), will it still have this source if it's cast from a trinket?)
- From the rulebook:
Once a character becomes eligible to purchase a promotion skill, she can purchase it at any time, regardless of whether she opens additional profession lists.
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A. C. Goggins
Quartermaster
Quartermaster
OOG: Cory W-S
"If you can dodge a wrench, you can dodge a Maul."
Last edit: 12 years 3 months ago by Goggs (coryan).
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- Bat Cooper

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12 years 3 months ago #90677
by Bat Cooper (Cassius23)
Replied by Bat Cooper (Cassius23) on topic Re:Major Improvements To The Game (NOV 2013)
So in order to have a weapon that strikes for more damage or armor that has extra soak, you need to have the heroic smith list? Or did I read that wrong?
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- Arza

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12 years 3 months ago #90696
by Arza (Calder Putnam)
Replied by Arza (Calder Putnam) on topic Major Improvements To The Game (NOV 2013)
it says that to qualify for a promo skill, you need to spend 120 build on that list. So the whole "if you stay with one list until level X, you get the promo" is gone, I guess?
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- Onca

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12 years 3 months ago #90701
by Onca (Lorelai)
Replied by Onca (Lorelai) on topic Re:Re: Major Improvements To The Game (NOV 2013)
Say i want fire and illusion skills but am not a mage. I open mage and get the spells i want. Do i also need to spend the magic points to use those spells, to be able to use them in an item?
Ex. Have a weapon with fire spell: cloud of smoke. Spend the build to get the spell. Do not have mp for the spell. Then use said item, calling cloud of smoke. allowed?
Ex. Have a weapon with fire spell: cloud of smoke. Spend the build to get the spell. Do not have mp for the spell. Then use said item, calling cloud of smoke. allowed?
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