Lore Audit
- Mantel

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- No matter where I go. It all traces back to the Mountain.
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9 years 8 months ago - 9 years 8 months ago #135945
by Mantel (sigma-j)
Mantel Warrane (AWz., QMA; AM, WSS)
Grand Librarian Emeritus, Darkwood Academy of the Metaphysical Arts
Professor Emeritus of Weave Studies, Darkwood Academy
Warden of the Keep, Allied Territory of Corvancia
---
(OOG Jean M, they/them)
"How can I be substantial if I do not cast a shadow? I must have a dark side also if I am to be whole." - C.G. Jung
Replied by Mantel (sigma-j) on topic Lore Audit
AH, okay. So you're saying, as a formerly not-Scholar, I shouldn't have been allowed to have Lore: Valos or Lore: Galmachis, but I could have had the most general, Lore: Religion.
That makes sense, I suppose.
I'd always thought that the Commoner skill "Lore: Religion" actually functioned more like "Lore: Monster (Any)" in that it allowed you to pick up the Religion Lores. Thanks for clearing that up.
That makes sense, I suppose.
I'd always thought that the Commoner skill "Lore: Religion" actually functioned more like "Lore: Monster (Any)" in that it allowed you to pick up the Religion Lores. Thanks for clearing that up.
Mantel Warrane (AWz., QMA; AM, WSS)
Grand Librarian Emeritus, Darkwood Academy of the Metaphysical Arts
Professor Emeritus of Weave Studies, Darkwood Academy
Warden of the Keep, Allied Territory of Corvancia
---
(OOG Jean M, they/them)
"How can I be substantial if I do not cast a shadow? I must have a dark side also if I am to be whole." - C.G. Jung
Last edit: 9 years 8 months ago by Mantel (sigma-j).
The following user(s) said Thank You: Meander Correlis (SarahBrand)
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- Tobias

- Senior Member

- Posts: 169
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9 years 7 months ago #136034
by Tobias (Tobias)
Tobias Armitage-
OOG- Jason Feldman
Monster Marshal
Replied by Tobias (Tobias) on topic Lore Audit
Is there any planned announcement on why all the changes were made, a change to the rules as guidelines for future lores, or a remediation process planned for objections to some of the changes?
Tobias Armitage-
OOG- Jason Feldman
Monster Marshal
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- Jack

- Banned

- Pi is exactly 3
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9 years 7 months ago #136041
by Jack (Keeperofdice)
Ser Jack Siefer
Knight Of Drega'Mire
Head of Research & Development of Kormyre
Sky Marshal
Captain of the K.A.S. Tarrasque
OOG: Gus M.
“Men learn from their failures. I prefer to learn from the failures of others..”
"Sometimes what the world doesn't need is a hero. Sometimes what it needs is a monster."
Replied by Jack (Keeperofdice) on topic Lore Audit
While the consolidation is mostly completed for now, there are a few errors we need to manually fix from the code we were using.
Lores have been consolidated to remove redundant lores or lores that were combinations of existing lores that were trying to be further specific when this was both unneeded and prohibited by the rules as lores can only become so specific.
The benefits of this are that we can have a codified list of Lores to provide Storytellers and Marshals with that they can pull from to allow individuals to ask about their plots and have answers/responses prepared head of time
The secondary benefit is with the introduction of the character builder and to everyone in general is a list of available lores that are applicable and worthwhile so an individual can spend their build and get the proper worth out of their lores.
Lastly: Regarding the specificity of lores as an example: We had Lore: Ancient Druidics, Ancient Divinity, Ancient Magic, Ancient Bardics, Ancient History, Ancient Kormyrian History, Ancient Dwarven History. With this consolidation you now simply need a combination of Lore: Ancient History, and Druidics/Divinity/Magic/Bardics/Kormyre/or Dwarf for those relevant lores.
I will be available during week in the life anytime you need me if you'd like me to go over your card with you if you want to handle it right away. Or we can wait until after the event, I'm happy to help either way. My email address for fixes/bugs/issues is:
Thanks again everyone for your patience in this!
Gus
Lores have been consolidated to remove redundant lores or lores that were combinations of existing lores that were trying to be further specific when this was both unneeded and prohibited by the rules as lores can only become so specific.
The benefits of this are that we can have a codified list of Lores to provide Storytellers and Marshals with that they can pull from to allow individuals to ask about their plots and have answers/responses prepared head of time
The secondary benefit is with the introduction of the character builder and to everyone in general is a list of available lores that are applicable and worthwhile so an individual can spend their build and get the proper worth out of their lores.
Lastly: Regarding the specificity of lores as an example: We had Lore: Ancient Druidics, Ancient Divinity, Ancient Magic, Ancient Bardics, Ancient History, Ancient Kormyrian History, Ancient Dwarven History. With this consolidation you now simply need a combination of Lore: Ancient History, and Druidics/Divinity/Magic/Bardics/Kormyre/or Dwarf for those relevant lores.
I will be available during week in the life anytime you need me if you'd like me to go over your card with you if you want to handle it right away. Or we can wait until after the event, I'm happy to help either way. My email address for fixes/bugs/issues is:
Thanks again everyone for your patience in this!
Gus
Ser Jack Siefer
Knight Of Drega'Mire
Head of Research & Development of Kormyre
Sky Marshal
Captain of the K.A.S. Tarrasque
OOG: Gus M.
“Men learn from their failures. I prefer to learn from the failures of others..”
"Sometimes what the world doesn't need is a hero. Sometimes what it needs is a monster."
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- Gunnar Gunnarson

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9 years 7 months ago #136042
by Gunnar Gunnarson (jhines0042)
Gunnar Gunnarson, Medicine Man
--
OOG: Joe Hines
Former Development Officer
Replied by Gunnar Gunnarson (jhines0042) on topic Lore Audit
Thank you Gus for all of your hard work in this.
As with all changes the intent of this change is to improve the game for everyone. Also as with all changes there are some things that we cannot foresee that will make some people unhappy in the short or even long term.
The review of Lores started because before the recent introduction of the Character Builder, we had never had an easy and visible "Complete List" of lores. With the compilation of such a list, we realized that there were a lot of lores that didn't make sense to have in the game, including duplicated lores, overlapping lores, and lores that were no longer relevant.
All of that being said, thank you to everyone for working with us to get this right in the coming weeks. If you have lost a Lore, or a couple of Lores, that you feel very strongly were converted incorrectly, please email me at . Please include the lores that you would like to have us consider keeping, a short explanation of what the lore covers knowledge wise and a short background of how you came to have the lore in the first place. After the event I will work with Gus and James to review the requests and see what we can do. If we erred in consolidating we will fix it. If we feel strongly that we did not err we will talk to you about it.
This is a bold change to be sure, much like tearing off a band-aid it hurts a bit. But in the end we will do right by everyone while also keeping the balance of the game and the utility of the lore skills in mind.
As with all changes the intent of this change is to improve the game for everyone. Also as with all changes there are some things that we cannot foresee that will make some people unhappy in the short or even long term.
The review of Lores started because before the recent introduction of the Character Builder, we had never had an easy and visible "Complete List" of lores. With the compilation of such a list, we realized that there were a lot of lores that didn't make sense to have in the game, including duplicated lores, overlapping lores, and lores that were no longer relevant.
All of that being said, thank you to everyone for working with us to get this right in the coming weeks. If you have lost a Lore, or a couple of Lores, that you feel very strongly were converted incorrectly, please email me at . Please include the lores that you would like to have us consider keeping, a short explanation of what the lore covers knowledge wise and a short background of how you came to have the lore in the first place. After the event I will work with Gus and James to review the requests and see what we can do. If we erred in consolidating we will fix it. If we feel strongly that we did not err we will talk to you about it.
This is a bold change to be sure, much like tearing off a band-aid it hurts a bit. But in the end we will do right by everyone while also keeping the balance of the game and the utility of the lore skills in mind.
Gunnar Gunnarson, Medicine Man
--
OOG: Joe Hines
Former Development Officer
The following user(s) said Thank You: Matt D (MattD), Faila (Faila), Meander Correlis (SarahBrand), Thalia Burdorn (abbyl), Tobias (Tobias), Mantel (sigma-j)
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- Mantel

- Elite Member

- No matter where I go. It all traces back to the Mountain.
- Posts: 730
- Thank Yous: 226
9 years 7 months ago #136064
by Mantel (sigma-j)
Mantel Warrane (AWz., QMA; AM, WSS)
Grand Librarian Emeritus, Darkwood Academy of the Metaphysical Arts
Professor Emeritus of Weave Studies, Darkwood Academy
Warden of the Keep, Allied Territory of Corvancia
---
(OOG Jean M, they/them)
"How can I be substantial if I do not cast a shadow? I must have a dark side also if I am to be whole." - C.G. Jung
Replied by Mantel (sigma-j) on topic Lore Audit
In short, enjoy the sudden surge of unspent build!
Mantel Warrane (AWz., QMA; AM, WSS)
Grand Librarian Emeritus, Darkwood Academy of the Metaphysical Arts
Professor Emeritus of Weave Studies, Darkwood Academy
Warden of the Keep, Allied Territory of Corvancia
---
(OOG Jean M, they/them)
"How can I be substantial if I do not cast a shadow? I must have a dark side also if I am to be whole." - C.G. Jung
Please Log in to join the conversation.
- Gunnar Gunnarson

- Platinum Member

- Officer
- Posts: 1965
- Thank Yous: 702
9 years 7 months ago #136071
by Gunnar Gunnarson (jhines0042)
Gunnar Gunnarson, Medicine Man
--
OOG: Joe Hines
Former Development Officer
Replied by Gunnar Gunnarson (jhines0042) on topic Lore Audit
I suppose it is worth stating this as well.
Your character didn't lose any knowledge.
We are just reorganizing how that knowledge is represented on your card and yes, it will cost you less build.
Your character didn't lose any knowledge.
We are just reorganizing how that knowledge is represented on your card and yes, it will cost you less build.
Gunnar Gunnarson, Medicine Man
--
OOG: Joe Hines
Former Development Officer
The following user(s) said Thank You: GJSchaller (GJSchaller), Nalick (NalickDeMarche), Mantel (sigma-j)
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