List of Lores

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9 years 7 months ago - 9 years 6 months ago #137144 by Jack (Keeperofdice)
Hey everyone! So after several weeks of trials, tribulations, and using a thesaurus, we now have a comprehensive list of Lores! With this list we have a stronger grasp of what is available as far as lore in the game world for both players and those running plot.

Now instead of needing one incredibly specialized lore (Example: Lore: Draconic Cairn Rituals) You can use a variety of lores at your disposal and combine them (Example: Lore: Dragon, Rituals, and Places of Power) giving individuals broader knowledge that can become specific rather than putting build into one shot lores that will only come up once. This makes the investment of build into lores more worthwhile and allowing you to get more bang for your buck.

This list is by no means set in stone as what will only ever be available, however because of the nature of it's broadness most lores an individual can think of can be reached with a combination of these things. As plot needs new avenues for lore to be put into the game world via Monsters/Cultures/Regions and the like, this list will grow and be updated accordingly.

This list will be made available at logistics.

If you play a scholar and have build that was refunded or lores that were lost from this consolidation please send me a message at with the lores you would like added to your card. Thank you again for your patience!


Creature Lores: (Formerly Monster/Culture Lore) Lores of the creatures/races of the world.

Aberrations, Angels, Apparitions, Arch Angels, Arch Devils, Barbarians, Banshees, Bedouins, Beholders, Blighted Creatures, Celestials, Celts, Cloaker Beasts, Coast Haveners, Constructs, Corpse Tree, Darrow Mar, Demon Lords, Demons, Devils, Displacer Beast, Djinn, Doppelgangers, Drakes, Dryads, Dwarves, Echoes, Elementals, Elemental Lords, Elves, Espers, Faeries, Faerie Kin, Fire Giants, Gargoyles, Ghosts, Ghouls, Giants, Gnolls, Goblinoids, Goblins, Grey Mercies, Hags, Halflings, Hillfolk, Hobgoblins, Homunculi, Humans, Illithids, Ilythiiri, Jaxuarians, Katta, Khitanese, Kobolds, Kormyrians, Liches, Lizardkin, Londwyns, Lycanthropes, Minotaur, Morlans, Mummies, Namierrans, Nyads, Ogres, Oozes, Orcs, Planar Creatures, Quinarians, Revenants, Romani, Satyrs, Scaremortals, Sea Monsters, Selendrians, Sirens, Skeletons, Skinwalkers, Soul Harvesters, Spiders, Sylphs, Trolls, True Warlocks, Undead, Undead Champions, Vampires, Vermin, Wendigo, Wolves, Zombies


Regional Lores: Lores that concern kingdoms/areas/or environments

Alisandria, Alok Malagan, Baronies, Calsavorin, Chaos Wastes, Cities, Coast Haven, Darkholme, Deserts, Doth Moria, Drega'mire, Evernight, Fields of Fallow, Forest, Gaaldaron, Grasslands, Hibernia, Highlands, Isles of Rinn'Quinell Narbonis, Ja'Hagon, Jungle, Kaladonia, Khitan, Kormyre, Londwyn, Markovia, Mercy, Mountains, New Gaaldaron, Northern Wastes, Ostcliff, Palamydia, Pendarvin, Planes, Quinaria, Sea, Selendrias, Swamps, Tarrush, The Great Rift, Travance, Tundras, Underdark, Valeria, Winterdark, Wytchwood, Xihinthax


Divine Lores: The Lores of the Gods

Aguarra, Andorra, Brazen, Chronicler, Enax, Gaia, Galladel, Galmachis, Glomm, Malyc, Syrith, Valos, Visigalis


Other Lores: Miscellaneous Lores for areas of study or knowledge

Academia, Ancient History, Anomalies, Anthropology, Architecture, Art, Artifacts, Bardics, Biology, Blight, Bloodlines, Botany, Bureaucracy, Chaos, Corruption, Current Events, Curses, Diseases, Divinity, Dragon, Dreams, Druidics, Economics, Engineering, Etiquette, Exemplars, Experimental Techniques, Forgotten Knowledge, Geography, Geology, Hazards, Healing, Heraldry, History, Inventions, Law, Legacies, Legendary Works, Legends, Libraries, Linguistics, Lycanthropy, Magic, Materials, Military Tactics, Mortal Hunters, Negative Energy, Nightmares, Nobility, Phokus, Physics, Places of Power, Poison, Politics, Positive Energy, Prophecies, Psionics, Purification, Rituals, Science, Second Age, Secret Recipes, Soul Guardians, Supernatural, Symbology, Tattoos, Third Age, Weave, Wild Magic

Ser Jack Siefer
Knight Of Drega'Mire
Head of Research & Development of Kormyre
Sky Marshal
Captain of the K.A.S. Tarrasque

OOG: Gus M.

“Men learn from their failures. I prefer to learn from the failures of others..”
"Sometimes what the world doesn't need is a hero. Sometimes what it needs is a monster."
Last edit: 9 years 6 months ago by Jack (Keeperofdice).

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9 years 7 months ago #137147 by GJSchaller (GJSchaller)
How do Restricted Lores figure into this list? Are they not listed?


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9 years 7 months ago #137148 by Jack (Keeperofdice)
Replied by Jack (Keeperofdice) on topic List of Lores
Restricted Lores are not publicly listed as they are going to be learned/given out in specific plot instances and situations.

They are listed on the Lore List for Marshal/Storytellers to use regarding Plots.

Ser Jack Siefer
Knight Of Drega'Mire
Head of Research & Development of Kormyre
Sky Marshal
Captain of the K.A.S. Tarrasque

OOG: Gus M.

“Men learn from their failures. I prefer to learn from the failures of others..”
"Sometimes what the world doesn't need is a hero. Sometimes what it needs is a monster."
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9 years 7 months ago #137149 by Lois Heimdell (LoisMaxwell)
You have every single PC-available race as a cultural lore except Londwyn.

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9 years 7 months ago - 9 years 7 months ago #137151 by Kardin (Ben)
Replied by Kardin (Ben) on topic List of Lores
Does this mean if you are a certain Race, you would automatically know your own Cultural Lore?
Like Northmen would get Lore: Barbarian?

Kardin Armister of the Hiolangorn || Shield of the North
Vassal to Lord Aleister Tartaros of Drega'mire
Iron Centurion of Palindor



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Last edit: 9 years 7 months ago by Kardin (Ben).
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9 years 7 months ago #137152 by Alexandre Blythewood (Eleventh Phoenix)
Both Demon and Demons are listed as Monster lores.

-Alexandre Blythewood

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