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unanswered Combat Safety

  • Matt D
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19 Sep 2017 14:10 #1 by Matt D (MattD)
Combat Safety was created by Matt D (MattD)
With the cold months coming in, there is going to be more than likely a few cold and frozen weapons out there come winter time. Please make sure you are checking your swings. If someone says that you are swinging too hard, then you are likely swinging too hard. Apologize, re-evaluate how hard you are swinging and adjust for it. Knight Realms is a "Lightest Touch" LARP. What does that mean? Here is an excerpt from the Rulebook:

As always, safety is a great concern during combat. Do not put excessive force behind your swings. Blows should be easily felt but not leave bruises. Do not charge at a player so fast as to have them back up in fear of bodily injury. Shots to the head and groin are illegal and do not cause any damage. We all at times become excited during a battle and sometimes forget to pull our blows, but players who habitually make groin or head shots or swing too hard may have their combat privileges suspended.


On that same token, here are the rules on Green headband characters:

A Non-Combat Character must wear a green headband to signify their status. The character can still be attacked, but the attacker must not strike the player. Instead, the attack must approach to within melee striking range, or a reasonable missile range (approximately 20 feet (8 Paces) for bows and crossbows, 10 feet (4 Paces) for thrown weapons) and then call damage (or skills). Each strike that is called automatically lands. Note that these attacks cannot be rattled off rapid-fire, but must be delivered at a cadence that is reasonable to the type of attack being used. The Non-Combat player cannot hold weapons in their hands, but can wear them at their side. If the Non-Combat player is in contact with a weapon, they can call defensive skills that are dependent on having a weapon in-hand.


There have been a few times where I have heard "they ducked into it." or "im not swinging that hard." Please remember that in the heat of combat you may not realize how hard you are swinging. Kindly adjust your swings if you are asked to. At the same time, this also means that if you feel someone is swinging to hard, it is also up to you to state it in the proper tone of voice. Either party should not get confrontational, as that will only escalate the situation. if that does happen, walk away and bring it to the attention of a Marshal, where we can then deal witht he situation. Please remember we are all here to have fun, and going home with bruises (especially those you have to explain to your boss, parents, or teacher) is not a great thing to go home with.

If anyone feels that they need to work on their combat skills, or feel they need help adjusting their fighting style (maybe you picked up a new weapon and are not used to it yet), please let one of the New Player marshals know (even if you are not a new player). We can direct you to someone that can work on your combat.

Stay Safe, and have fun!

Elias Ashby
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Lord Templar Rayven Nightwing of the Order of Holy Light

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