consider the cost?

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16 years 7 months ago #27134 by Noctra (Noctra)
Replied by Noctra (Noctra) on topic consider the cost?
Welcome Schmoopy (watch much Seinfeld?  :D)

It looks like you are getting a lot of good estimates on what things cost.
One request now though, we're a freindly group and like to know at least the first name of who we are talking to.
Our forum policy is to please sign all you posts with your real name.

Thanks and hope everything works out and you can come join us!

Sister Celestine Tellinghast
Paladin of the White Fox
The Order of the Brilliant Hammer

...and they shall know no fear
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MaryBeth Elkins
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16 years 7 months ago #27155 by Kendrick (Kendrick)
A good approach to the costuming issue is build it up over time. Pick up a new garment or accessory as you grow into the larping experience. Find out if this is something you plan to do alot and then invest more into your look. Learning more about the character you create will also help you make purchases that make sense.

Ex: I remember buying a drinking horn thinking it would be a cool touch. Then when I saw how it wasn't suitable for my needs and was too bulky, I never used it again.

Brother Kendrick Maeldun
Paladin of the White Fox

oog Chris K
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16 years 7 months ago #27165 by Erim Walker (shiva14b)

A good approach to the costuming issue is build it up over time. Pick up a new garment or accessory as you grow into the larping experience. Find out if this is something you plan to do alot and then invest more into your look. Learning more about the character you create will also help you make purchases that make sense.

Ex: I remember buying a drinking horn thinking it would be a cool touch. Then when I saw how it wasn't suitable for my needs and was too bulky, I never used it again.


Chris has the right of it. Start with a simple cloth costume you can pull together from items at hand. You can add to it as you learn more about your character.

*anxiously awaiting her new sword and dagger in the mail, and looking forward to buying a leather vest*

"Ok we can attack... but if we miss, we'll hit the villagers."
"I'm willing to take that chance!"

Things I am no longer allowed to do in an RPG :
31. The backup trap handler is not whoever has the most HP at the time.
73. Not allowed to name my cudgel Ceremonial Whoopass Stick.
74. My thief's battle cry is not "Run And Live"

[OOG Jenna
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16 years 7 months ago #27230 by schmoopy (schmoopy)
hey, thanks a lot everyone. thats a whole poop ton of much appreciated solid info.

it actually turns out to be a whole lot cheaper (yearly) than smoking... which (as soon as i can knock it off) is excellent.

...and for your help, heres a joke:

a man from Virginia and a man from new jersey are standing together, taking a leak off of a bridge.
"man...this water is cold" the man from Virginia says.

"Yeah, its deep too!" the New Jersean proclaims.

all jokes aside, i'm also curious about the contact factor in Knight Realms. is grappling allowed? checking? knocking people on their rear ends and whatnot?


by the way, the name is A.J. (sorry!)
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16 years 7 months ago #27254 by Simon (BigZ)
Replied by Simon (BigZ) on topic consider the cost?
Though I'm rather new myself and am by no means a marshal, grappling, checking and other forms full contact are not allowed.
This will probably answer all questions you have regarding combat: www.knightrealms.com/index.php?option=co...ew&id=155&Itemid=179

OOG: Nick H.
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16 years 7 months ago #27259 by Birnum Pyre (Birnum Pyre)
Look at all you people making my job easy. Yeah, the link Nick pointed you to is your best answer.

OOG:
Brendan O'Hara
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