Dual Swords
- Woolsey Bysmor

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-OOG Michael Smith
- JoeWolf

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OOG-Joe Bilski
IG- Dante Devotah
- Elawyn

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Just to clarify, here is a link to the "Learning Skills" section of the Rulebook:
www.knightrealms.com/index.php?option=co...ew&id=156&Itemid=179
Defend the Land for it is the Base of the Pillar,
Elawyn Featherthorn Brightstar
Acolyte of the Circle of Ten & Chosen of Fey Lord Tillion
Guardian of Belladeen
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- The Bastard

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I see, hmmmmm well when i say master i mean like become a master at it lol the rules state that after you master florentine you can use like two one handed edges instead of a dagger or knife which i want i normally dual swords in matches at other things so i was wondering if its ok to do such and if i need to "master" said skill how to do so
Well, that goes back to the difference between IG and OOG skills. The skill is called Master Florentine (as opposed to a separate, but similar skill, called Florentine), but, of course, that doesn't mean anyone with it is ACTUALLY any good at it (much less a "master"). The same can be said of the reverse, if you don't have it, you could still really awesome with two light (or 1H and one light) weapon. So the difference is only that you can wield two 1H weapons if you have Master Florentine, that's it.
How you actually go about it once you've learned it from a teacher and spent the proper amount of Build? Well, practice practice practice! That way you can, erm, master (the verb) being a Master Florentine.
I'm gonna echo Elawyn above me: I think you accidently confused yourself with Florentine and Master Florentine. Usually you have to learn Florentine first, so you "Master" Florentine when you go look for someone to teach you the skill Master Florentine
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- Erdrick

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So to learn and fully utilize Florentine Master from the swashbuckler list you'd need something like (*) signifies the build cost
(2) 1 Handed Edge
(1) Small Weapon
(2) Florentine
(10) Weapon Prof + 1 (pick a weapon and hand, generally most would go 1 Handed Edge, right hand)
(3) Florentine Master
Essentially it would take 18 build for a player to learn Florentine Master off the swashbuckler list but that would mean he'd pretty much have no other skills.
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- Erim Walker

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Essentially it would take 18 build for a player to learn Florentine Master off the swashbuckler list but that would mean he'd pretty much have no other skills.
*Is getting Florentine Master this weekend, and pretty much has no other skills*
"Ok we can attack... but if we miss, we'll hit the villagers."
"I'm willing to take that chance!"
Things I am no longer allowed to do in an RPG :
31. The backup trap handler is not whoever has the most HP at the time.
73. Not allowed to name my cudgel Ceremonial Whoopass Stick.
74. My thief's battle cry is not "Run And Live"
[OOG Jenna
Random Quote
Baroness: "Billliamm, I'm teaching the bards a song that will calm the enraged, and I can think of no better person to assist than you."
Billliamm: "Uh... are you sure you want me flying into a rage inside your nice house... with all your nice things?"
Baroness: "I think this sounds like an excellent lesson to be taught outside."
