New Errata - Casted effects et al
- GJSchaller
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- Character is to a person, what carbon is to steel.
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11 years 9 months ago #111703
by GJSchaller
Replied by GJSchaller on topic Re:New Errata - Casted effects et al
Have you ever successfully forced a cat to grovel? 
(Yes, it would. Cat Like Grace specifically defends against Knocked Prone attacks.)
(Yes, it would. Cat Like Grace specifically defends against Knocked Prone attacks.)
The following user(s) said Thank You: amalthea, Elric_Ashby, rivanyasi, Karen, BillHannings, midgetelf
- Eleventh Phoenix
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11 years 9 months ago #111705
by Eleventh Phoenix
-Alexandre Blythewood
OOG: Zach Theis
Replied by Eleventh Phoenix on topic Re:New Errata - Casted effects et al
Yes, Jason, that was an oversight. Temptation should have the Mental trait.
-Alexandre Blythewood
OOG: Zach Theis
The following user(s) said Thank You: Caldor
11 years 9 months ago #111706
by Kleidin
Replied by Kleidin on topic New Errata - Casted effects et al
What is the status of maul? Will it remain as is, or change to 1 limb and dazed?
11 years 9 months ago - 11 years 9 months ago #111707
by midgetelf
Kanas Silverfang
OOG: Jeremy Schwartz
Replied by midgetelf on topic New Errata - Casted effects et al
Since Quell is getting the mental trait, and from the rulebook it says this:
Berserker Rage
Skill (Periodic), Rage
With this skill a character can launch into a lethal fit of rage. When this skill is used, the character gains twenty Body Points and +2 Strength for ten minutes. While under the effects of Berserker Rage, the character is immune to all effects with the Mental, Social, Pain, and Fear traits, both beneficial and harmful. In addition, the character is immune to the skill Waylay. While under the effects of this skill, the character may only use abilities with the Melee trait. Communication of any sort is impossible when a character is under the effects of Berserker Rage. The character will battle all enemies until they have fallen. While under the effects of Berserker Rage, the character will consider anyone who targets her with an ability to be an enemy and will immediately attack someone who does so. The character does not snap out of Berserker Rage until the ten minutes have expired, or all enemies have fallen. When Berserker Rage ends, the character is Dazed for 5 minutes.
Quell
1 FP; Traits: Divine (Authority), Attack, Ranged
This prayer terminates any rage skill, spell, or ability affecting the opponent. The opponent is brought to the end of the ability’s duration and is subject to any detriments that normally occur at the end of it.
Would I be immune to Quell when in a Berserker rage or would I still be affected by the ability of the prayer?
Berserker Rage
Skill (Periodic), Rage
With this skill a character can launch into a lethal fit of rage. When this skill is used, the character gains twenty Body Points and +2 Strength for ten minutes. While under the effects of Berserker Rage, the character is immune to all effects with the Mental, Social, Pain, and Fear traits, both beneficial and harmful. In addition, the character is immune to the skill Waylay. While under the effects of this skill, the character may only use abilities with the Melee trait. Communication of any sort is impossible when a character is under the effects of Berserker Rage. The character will battle all enemies until they have fallen. While under the effects of Berserker Rage, the character will consider anyone who targets her with an ability to be an enemy and will immediately attack someone who does so. The character does not snap out of Berserker Rage until the ten minutes have expired, or all enemies have fallen. When Berserker Rage ends, the character is Dazed for 5 minutes.
Quell
1 FP; Traits: Divine (Authority), Attack, Ranged
This prayer terminates any rage skill, spell, or ability affecting the opponent. The opponent is brought to the end of the ability’s duration and is subject to any detriments that normally occur at the end of it.
Would I be immune to Quell when in a Berserker rage or would I still be affected by the ability of the prayer?
Kanas Silverfang
OOG: Jeremy Schwartz
Last edit: 11 years 9 months ago by midgetelf.
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11 years 9 months ago - 11 years 9 months ago #111708
by Devin
ig: Dennis Brand | oog: Devin G., marshal
Replied by Devin on topic New Errata - Casted effects et al
For Clerics and Priests to get the Additional Deity's Domain, the pre-requisite is "Sacrament and First Deity's Domain." Since Clergy of Visagalis can't learn the Sacrament Domain, how are they supposed to learn their second Domain? Is it given for no cost in place of the Sacrament Domain?
Also concerning Visagalis, what is his weapon, as per the Cleric's Weapon skill?
Also concerning Visagalis, what is his weapon, as per the Cleric's Weapon skill?
Cleric's Weapon
The Cleric may purchase a single, specific weapon skill that falls within the tenets of their Deity's choice for a weapon (i.e. – 1 Handed Edge, Bastard Blunt, 2 Handed Blunt, etc.). This skill may be purchased multiple times for different sizes of weapons, or different weapons if allowed. Please see the "Deities of Arawyn" section for the appropriate Holy Weapon(s) for each deity.
ig: Dennis Brand | oog: Devin G., marshal
Last edit: 11 years 9 months ago by Devin.
11 years 9 months ago #111710
by Gilthu
~Gilthu
Elder Druid
Verdant of Ostcliff
"Something something nature, something something Arawyn, something something destiny"
OOG: Phill Uhlig
Replied by Gilthu on topic New Errata - Casted effects et al
Does this change include updating Natural Transpositions and Leader of the pack? I keep spending Druidic essences only to get told you can't make or socket runes of those two rituals, hehe.
Also all these changes are awesome!
Also all these changes are awesome!
~Gilthu
Elder Druid
Verdant of Ostcliff
"Something something nature, something something Arawyn, something something destiny"
OOG: Phill Uhlig
Moderators: LoisMaxwell
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