Black & Gold Skirmish - Sunday of Week in the Life event
- GJSchaller
- Platinum Member
- Character is to a person, what carbon is to steel.
- Posts: 10421
- Thank Yous: 1379
Details will be posted once we hash out the finer points. The short version is there will be a marble bag draw to pick teams (Gold & Black marbles in a bag), and leaders will NOT be from Nobility. Younger players who want to try their hand at being a team captain should approach Gideon & Aleister AT THE EVENT (not beofore then!) to be considered. We will also encourage the two leaders chosen to pick Lieutenants and squads to be more effective. There will be 15 minutes to organize, plan, and cast buffs, and then the melee begins to capture the opposing lord!
- GJSchaller
- Platinum Member
- Character is to a person, what carbon is to steel.
- Posts: 10421
- Thank Yous: 1379
The start time has been moved to Noon so that people can clean out their bunks beforehand, in accordance with James’ normal cleanup policy.
This is a controlled PvP battle. No lasting status effects, other than item consumption, will result from the games.
The rules for the Diplomats are set so that you can’t insta-win - you need to actually work for a win. You can’t move a Diplomat by using any game mechanical effects, only by walking them.
The intent of this, from an OOG standpoint, is two-fold: First, to allow players to shake down their cards and get used to working with their new skillsets, as well as with other players, in a melee. The other is for James and Tori to watch a large-scale fight that involves PvP, and make sure the rules are balanced across a multitude of interactions and combinations.
Although this is PvP and there will be a winning team, we encourage good sportsmanship, giving each other slack, and making the competition enjoyable for everyone involved.
- Ergos
- Senior Member
- Posts: 109
- Thank Yous: 88
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Ergos, Warden of the Phokus
[Card Marshal]
[OOG: Adam Grimes]
- GJSchaller
- Platinum Member
- Character is to a person, what carbon is to steel.
- Posts: 10421
- Thank Yous: 1379
In light of the recent rules on Incap / Crit / Death / Killing Blow, Tori and I need to re-evaluate if we'll discourage Killing Blows or not. Otherwise, it becomes a lot harder to eliminate the competition.
- GJSchaller
- Platinum Member
- Character is to a person, what carbon is to steel.
- Posts: 10421
- Thank Yous: 1379
If you are incapacitated for five minutes, you are automatically ejected. (This will prevent the game from dragging on too long with people being able to be healed for a long period of time.)
If you enter a Critical state of health, you are automatically ejected.
We still discourage using Killing Blows or skills / combos that will send someone straight to Crit in a casual fashion. You are not prevented from doing so, but choosing to be this aggressive is likely to get you targeted very quickly by the opposing team.
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Cabin of the Month
Temporis Keep
Normally, we wouldn't give the award to a mod site, but the Temporis Keep, home of Rowena was breathtaking. Goose and Mark worked very hard on it the day before, and by nightfall on Friday, it turned from a covered pavilion into a magical place one could only imagine, or see in the movies. This writer got to spend (literally) hours there in the dark, waiting for players, listening to music and relaxing in a place that brought a calming feeling both in and out of game. Thanks to those that set it up, as well as anyone that got to spend time there with us. In 25 years of Larping, it was the single most beautiful setting I’ve ever role-played in.
Temporis Keep
Normally, we wouldn't give the award to a mod site, but the Temporis Keep, home of Rowena was breathtaking. Goose and Mark worked very hard on it the day before, and by nightfall on Friday, it turned from a covered pavilion into a magical place one could only imagine, or see in the movies. This writer got to spend (literally) hours there in the dark, waiting for players, listening to music and relaxing in a place that brought a calming feeling both in and out of game. Thanks to those that set it up, as well as anyone that got to spend time there with us. In 25 years of Larping, it was the single most beautiful setting I’ve ever role-played in.

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"You know the thing that makes gods fight against each other or marry one another? Or when something changes the minds of men to do wonderful or horrific things and no one really understands why? Whatever it is that makes those things happen... If there is a god that does that, I aspire to be that god."
~Paetros Yhatzi