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Potential new player questions
13 years 3 months ago #83956
by Karen
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OOG: Karen Y
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Replied by Karen on topic Potential new player questions
Build suggestions...play what you want to do.
KR is not a game about 'optimizing' or creating a 'pwn' character...it's much more enjoyable to pick a concept that works for you and run with it. Characters will also evolve over time.
At KR it is very easy to expand you character's reach by picking up a new profession list, so if you feel you are over- or under- specialized it is possible to fix that.
Also, you get a three-event trial period as a new player, during which time you can completely change your character for free if you don't like it. So try things out!
I'll ask you this: do you want to be a melee fighter? Ranged fighter? Sneaky sneaky type? Magicky type? Magicky with nature type? Makey things type? Keep people from dying type? Erm...I'll come up with more types later
So, in short, yes there are no real wrong answers. Every profession is loved and appreciated
If you have any idea of what you want to play, let us know and we can definitely throw a barrage of suggestions at ya.
KR is not a game about 'optimizing' or creating a 'pwn' character...it's much more enjoyable to pick a concept that works for you and run with it. Characters will also evolve over time.
At KR it is very easy to expand you character's reach by picking up a new profession list, so if you feel you are over- or under- specialized it is possible to fix that.
Also, you get a three-event trial period as a new player, during which time you can completely change your character for free if you don't like it. So try things out!
I'll ask you this: do you want to be a melee fighter? Ranged fighter? Sneaky sneaky type? Magicky type? Magicky with nature type? Makey things type? Keep people from dying type? Erm...I'll come up with more types later
So, in short, yes there are no real wrong answers. Every profession is loved and appreciated
If you have any idea of what you want to play, let us know and we can definitely throw a barrage of suggestions at ya.
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13 years 3 months ago #83958
by BillHannings
Replied by BillHannings on topic Potential new player questions
Oh I understand, I do, I'm just curious about making a very melee-oriented character to complement my friends who are playing an archer of sorts and a healer.
I have a very strong concept because I've been working with two players already and we've got some ideas, I'm just curious if there are things I should do with my initial points to ensure I have the best time as the kind of player I am.
I have a very strong concept because I've been working with two players already and we've got some ideas, I'm just curious if there are things I should do with my initial points to ensure I have the best time as the kind of player I am.
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13 years 3 months ago #83962
by jhines0042
Gunnar Gunnarson, Medicine Man
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OOG: Joe Hines
Former Development Officer
Replied by jhines0042 on topic Potential new player questions
For a starting melee based PC I think you best bet would be to get a defense skill (Parry) to call and to make sure you come in to game wearing some kind of armor. The extra AP you get from a chain shirt (for example) will significantly help. Beyond that if you want more advice its probably best to do it in PMs with the new player marshals or other players (PM me if you want) to bounce ideas around.
The other main thing to think about is pre-requisites. If you know you are going to want power-X but you can't start with it for some reason, make sure you have the pre-requisites for it. You'll earn build your first event, find a teacher for power-X and learn it your first event.
Good luck with your build!
Joe H.
The other main thing to think about is pre-requisites. If you know you are going to want power-X but you can't start with it for some reason, make sure you have the pre-requisites for it. You'll earn build your first event, find a teacher for power-X and learn it your first event.
Good luck with your build!
Joe H.
Gunnar Gunnarson, Medicine Man
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OOG: Joe Hines
Former Development Officer
The following user(s) said Thank You: BillHannings
13 years 3 months ago #83964
by Karen
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OOG: Karen Y
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Replied by Karen on topic Potential new player questions
I do believe you mentioned a character concept previously...I really shouldn't post when I'm half asleep, lol.
Going off what Joe said, I would say to decide whether you want to be more offensive or defensive. Based on the fact that you're looking at a 2he, I would guess the former? In that case, there are several different lists that all have their own flavor and unique abilities...chaos warrior, berserker, warrior are the three that come to mind.
And I'm writing this while barely awake, so I'm probably missing points you made already, for which I apologize in advance
Going off what Joe said, I would say to decide whether you want to be more offensive or defensive. Based on the fact that you're looking at a 2he, I would guess the former? In that case, there are several different lists that all have their own flavor and unique abilities...chaos warrior, berserker, warrior are the three that come to mind.
And I'm writing this while barely awake, so I'm probably missing points you made already, for which I apologize in advance
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13 years 3 months ago #83966
by BillHannings
Replied by BillHannings on topic Potential new player questions
I was going with barbarian Berserker, yes.
Which sadly precludes parry. As for the chain shirt, I'll look into that. I've got more than a month to purchase/build my stuff for the first event I'll be attending, I just like to be fully ready.
Which sadly precludes parry. As for the chain shirt, I'll look into that. I've got more than a month to purchase/build my stuff for the first event I'll be attending, I just like to be fully ready.
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13 years 3 months ago #83971
by jhines0042
Gunnar Gunnarson, Medicine Man
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OOG: Joe Hines
Former Development Officer
Replied by jhines0042 on topic Potential new player questions
For Barbarian Berserker I would recommend you look very carefully at the starting Racial skills for the Barbarian Race:
Brawling 2
Ice Fortitude 2
Ignore Pain 3
Ignore Magic 5
Strength +1 8
Each of these you can "self teach" one time only. So the second time you want to learn Strength +1 you'd get it from Berserker for 15 points.
Most of the Berserker skills require Strength +1 as a pre-requisite. So I think you will want to get your Two Handed weapon (4 points) and Strength +1 (8 points) and that is 12 But that is just one possible path.
You could also do Two Handed Weapon (4), Brawling (2), Ignore Magic (5) and plan to pick up (self teach) Strength +1 at your first event with the build you earn.
It all depends on what you want your "flavor" to be when you come in. None of these is optimal or better than any other path.
Joe H.
Brawling 2
Ice Fortitude 2
Ignore Pain 3
Ignore Magic 5
Strength +1 8
Each of these you can "self teach" one time only. So the second time you want to learn Strength +1 you'd get it from Berserker for 15 points.
Most of the Berserker skills require Strength +1 as a pre-requisite. So I think you will want to get your Two Handed weapon (4 points) and Strength +1 (8 points) and that is 12 But that is just one possible path.
You could also do Two Handed Weapon (4), Brawling (2), Ignore Magic (5) and plan to pick up (self teach) Strength +1 at your first event with the build you earn.
It all depends on what you want your "flavor" to be when you come in. None of these is optimal or better than any other path.
Joe H.
Gunnar Gunnarson, Medicine Man
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OOG: Joe Hines
Former Development Officer
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