New player(s) with some questions

6 years 6 months ago #166534 by Maxwell Samuels (hunter62610)
Ok makes sense.

To that engineer, do we have some liberty to make cool weapons using the bomb mechanics? It seems support classes like engineers have access to a wide variety of skills but must prepare them as opposed to inherently having them? Like instead of having a stun ability you can use on command, you get to make stun bombs?

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6 years 6 months ago #166535 by Maxwell Samuels (hunter62610)
I just want to be a healer with a bow but that looks impossible without multiclassing.

I assume I could start as one class seeking to learn the skills of another? I could "train" with an engineer and learn to use a bow after several events? Perhaps I liked tinkering alot as a kid but blew stuff up to often. Perhaps I'll wear a "prosthetic"

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6 years 6 months ago #166546 by Nalick (NalickDeMarche)
Hi, Maxwell!

So, starting as one class, definitely! Seeking to learn the skills of another will take a bit of time--less so because of the New Player Drive starting you off 2/3rds of the way toward having a secondary profession.

BUT if you don't want to wait until you've earned 100 build to do both healing and archery, here's a workaround for you to chew on:

Ranger as your class, Acolyte as the paragon ability (which lets you choose one domain of spells, provided you purchase the pre-requisites!), and then one of the healing domains as your chosen Domain.

That would allow you to use a bow but also cast healing spells without waiting approximately 7-8 events.

Cheers,
Jeff

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6 years 6 months ago #166570 by Maxwell Samuels (hunter62610)
That's better looking then the alchemist workaround I figured out I think.

If I'm Reading it right alchemists can make healing potions of some variety that they can stock up and use in there oculum. But it doesn't have the bomb launching of engineers Augmented munitions, which seems awesome, and up my alley.

If I'm reading the rules right I can try a class and change the charecter the first 6 events I'm there? That's pretty lenient in case I don't love it.

Still being a sort londwyndian urban ranger that improvises weapons a bit, and seeks to learn more about the engineering feild seems cool. It's good backstory and role-play. I could probably aid an Engineer in making items as an "Apprentice". Trade some trinkets for their time.

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6 years 6 months ago #166571 by Wren (Wren)
Maxwell,

I have the engineer class and the augment ammo paragon - feel free to snag me whenever you'd like and we can make some bomb ammo for you to shoot.

My characters name is Wren, and most people can point you in my direction if you ask.

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6 years 6 months ago - 6 years 6 months ago #166573 by Maxwell Samuels (hunter62610)
Oh I didn't realize I could use Augmented munitions if someone else made them. That's a cool compromise. I could still "make" ammo/bombs, sorta like an apprentice who hasn't quite learned to fly solo.

Ok, more to consider. If I'm being honest i haven't used a bow for some time, I just want to try it. I normally use Florentine swords, but I'm considering the bow for a change of pace.

Can your bombs be delivered on other ranged weapons like throwing weapons?
How is being an engineer? I know it's a support class, but it seems to have fun options.

(Max Samuels)
Last edit: 6 years 6 months ago by Maxwell Samuels (hunter62610).
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