Champions Online coming 9/1

  • Thorgrim Ironfeld
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16 years 6 months ago #29773 by Thorgrim Ironfeld (MitchC)
They aren't using the same point system structure, its really not appropriate for an MMO. BTW I played Champions from when it first came out and I still feel it had/has the most dynamic character creation of any table-top rpg I've played. Such great times...oh to be young again and not worry about paying the mortgage. The hours I'd spend on table-top...

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16 years 6 months ago #29778 by GJSchaller (GJSchaller)
Ah, Heroes 5th Edition - the rulebook that stops firearms.



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  • Thorgrim Ironfeld
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16 years 6 months ago #29779 by Thorgrim Ironfeld (MitchC)
Sacrilege!

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  • Lois Heimdell
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16 years 6 months ago #29780 by Lois Heimdell (LoisMaxwell)

my favorite part of champions was the character creation that allowed you to make all kinds of interesting powers with advantages and disadvantages...


Explosive lying FTW.

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16 years 6 months ago #29807 by JoDios (JoDios)
I don't think we could ever get past the damn character creation in Champions.  It just took too damn long.  Just ask Dave and Mike.

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16 years 6 months ago #29809 by Tiriel (Tiriel)
Yeah it did, but you could do practically anything... and it was super math-heavy, which made it very intimidating.

Still, I used to love the look on my GMs face when I told him I was throwing a Haymaker, and if it landed I was rolling 30 or more d6s for damage.

Good times, good times.

T

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