Old Larper thoughts yet again.

16 years 1 month ago #37884 by Jurgur'mosh Goretusk (MattF)

I could not disagree more.  Completely separate from the low level plots, often intersecti9ng with high level ones, there are many people who through strength of personality are immediately involved wherever they desire..  Just to mention a few who had major interactions during their first year:  Tobar, Corteccia, Dr. Maxwell, Clans McBane, MacGreagor, and MacSweeney, not to mention the entire Yahtzi family.  I am probably leaving people out.  Ah, Kwildar, the Priest of love.  Amizar has not fought anything, but is integral to several plotlines due to his profession.  I could go on, but there is no need. 


I thought the purpose of this thread was in relation to combat.  So while Amizar has done a lot for his profession, the main point Jeff was making was on how some players feel they "don't measure up" compared to some others who have been playing a long time and can turn a vampire or a ghoul into a smear on the ground with a swing of their hammer.

Why would I bother braving the cold and fighting an evil werewolf when I know that Lethias will go out and turn it into a bloody hairball under 3 seconds flat.


Cause there will probably be about 8 more coming lol and he only has so many uses of those slayer skills lmao

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16 years 1 month ago #37885 by Otagiri Ryu Ellamne (Otagiri Ryu Ellamne)
Well OOG you know that Lethias will go out and kill those werewolves in 8 seconds flat. And if your character was a heavy fighter why wouldn't you want to go out there and do the work yourself? You are allowed to disagree but the fact still stands that lots of plot can be closed off to a low level character. The groups you named might have been some of the few who were in the right place at the right time and had upper level characters eager enough to follow Jeff's example and allow them in. As i said, i've been on and off for 5 years and I've noticed this fact myself. And if you don't know Otagiri, he did make quite the impact. Though I do agree with Bladesworn that this was believed to be about the combat aspect. I was the one who diverged slightly (and still hold to my beliefs.)

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16 years 1 month ago #37887 by Bladesworn (Bladesworn)
Right... so if we get back to topic of combat & levels, Jeff was stating how he wished higher lvl characters to try to restrain themselves or give more opportunities to lower lvl characters to shine.  Eric is saying he has seen/experienced what the article spoke of.  Charles disagrees and thinks there's plenty for a character to do that doesn't deal with their lvl.

While I like the sentiment, as I stated before... it's up to the player to make the choice to meet out what challenges they face.  My previous example was a higher up trying to help lower lvls feel good by giving them a shot to face something they can handle.  If they don't take it, then you can't fault the higher lvl person (Nothing to do with clergy.  I just used Aradiel's name or other folks name, cause it made it easier to imagine for me).  I can't really say much on this, as all my time being "low-lvl useless" was spent learning.  I knew I was not as powerful as others, so my character made a choice to become more powerful.  He trained, he learned, he made himself become more useful as time went on (aka made the time/money/build investment).  I still get out-shined in combat... but I expect it, and the times I do shine are noticed.

The other portions of the article Jeff linked were ideas to fix this, but those are game mechanics issues, and aren't really open for debate as that's up to the game staff and owner.

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16 years 1 month ago #37891 by Erim Walker (shiva14b)
If anyone's interested, I actually wrote a rebuttal to the original post.

blog.calimacil.com/2010/01/overpowered-characters-a-rebuttal/

"Ok we can attack... but if we miss, we'll hit the villagers."
"I'm willing to take that chance!"

Things I am no longer allowed to do in an RPG :
31. The backup trap handler is not whoever has the most HP at the time.
73. Not allowed to name my cudgel Ceremonial Whoopass Stick.
74. My thief's battle cry is not "Run And Live"

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16 years 1 month ago #37896 by Odo Garaath (Odo)
I've been NPCing on main mod and have seen people who were just out classed. Instead of going 'sucks to be you' I've made sure they didn't suffer that crushing feeling of 'I died my first event, this blows.' While that isn't the case, this is suppose to be for fun and should be enjoyed. Death will happen, but shouldn't be from being somewhere you shouldn't be.

While some people do die, a mistake is not somthing to lose a character over, especially if you like your character. That is an opinion piece for another time, one which I hope is soon, Jeff.


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16 years 1 month ago #37909 by brik (sonya)
i like tom's take on it.  i mean if i'm npcing something really powerful on main mod or where-ever and i find myself fighting people i know are like level 2 i'm not going to try and really rip into them.  i'll go easy on them and let them enjoy themselves.  if you've been at a few events you can get an idea of who is badass and can take it and who the little guys are.  i feel like when you're npcing the point is to make sure the players  have fun & you should pay attention to these kinds of things to make sure they do

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