Old Time Larper

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16 years 4 weeks ago #38068 by geezer (geezer)
Replied by geezer (geezer) on topic Old Time Larper
I'll buy you a shovel :D

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An ethical person does the right thing when no one is watching.

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16 years 4 weeks ago #38093 by Bladesworn (Bladesworn)
I would like to see an article about how to not screw yourself over with "reverse-metagaming".  There has been times in some past events and games where I knew something OOG, so I tried my best to not know it IG.  I did it so much that I made my character blind to clues that occurred IG, that would've been helpful/useful... but I was stubborn in my thinking that I was metagaming if I followed up on the clues and actions.

IG: Tyran Radley
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OOG: Paul Y.
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16 years 4 weeks ago #38098 by Tiriel (Tiriel)
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Reverse metagaming, Paul that is a great one, and a really tricky one as well.  We all do our best o not mix IG and OOG knowledge that it does often either blind us to what we are seeing, or worse, we limit our interactions so as NOT to cross paths with certain information.  Gonna think on this a while.

T

Brother Tiriel Tellinghast
Valrkirin Urulokion, in service to Lord Blackthorne
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16 years 4 weeks ago #38116 by Magnus (hippy g0th)
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paul that is one of my biggest problems ever since i started, if any one has any advice on that then please let me know

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16 years 4 weeks ago #38120 by Bladesworn (Bladesworn)
Yeah, I figure for long time players or players who generally interact a lot both IG and OOG would like to see hints, tips, and clues on how to handle that kind of stuff.  Luckily, my character in KR isn't much of a talker or socializer... so most of the stuff I know OOG never comes into play IG.

Still, as time goes on, I'm going to have to talk to a lot more people... and so I want to make sure I don't screw over myself or others going too far 1 direction or another.

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16 years 4 weeks ago #38122 by Kendrick (Kendrick)
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A good example of reverse meta gaming is the interactions you choose you have as an NPC. I've seen it many times where somethings do not happen specifically because the person playing the NPC knew something about a particular PC. They avoid the powerful players in mass combat, or only approach a well known PC if they serve as a plot hook. There is no bad intentions with it, and they don't benefit from it, but it changes the natural flow of things.

The opposite can hold true too. We all too often assume if someone who is a known a more significant member of the KR community plays an NPC role, we have to treat them differently. I'm sure guys like Wally and Vince know what I mean. If I see them coming, I have it in my mind, right or wrong, that they may have something important about them.

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