Like a D6

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15 years 3 months ago #55834 by Eleventh Phoenix
Replied by Eleventh Phoenix on topic Like a D6
I made my will save to disbelieve 4th ed.

-Alexandre Blythewood

OOG: Zach Theis
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15 years 3 months ago #55835 by FreeCookiesforU
Replied by FreeCookiesforU on topic Like a D6

I think the real question, is why when you saw it was 4th ed did you not cease caring about it like I did?


I only play 2E PnP, so the fact that it is a newer edition is something I had to get over years ago, or I would be losing out on a lot.

-Crispin VanDyke

Christopher K. (AKA "Ginger Guy")
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15 years 3 months ago #55836 by Tormy
Replied by Tormy on topic Like a D6
I liked the video, but honestly I can't stand 4th ed either.

I tried getting in on 2nd ed before 3rd ed came out, and enjoyed it... I played through 3.0 and 3.5 and enjoyed it... I got to 4th ed, and started hating it.

the funny thing is, some of my friends say that i don't like it becuase 'you cant power play'... but if a ranger build can have 12 attacks by level 6... I think they have their wires crossed.

Captain Oren Zero Tenderson of the Royal Baronial Guard of Travance.


OOG- William Bartlett
Marshal
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15 years 3 months ago #55837 by MattD
Replied by MattD on topic Like a D6
I think the saddest thing about this video is seeing somr of the swords they were using, then looking above mytv and seeing yhe same Kit Rae swords...

Elias Ashby
Proprietor of the Ashby Family General Store

Lord Templar Rayven Nightwing of the Order of Holy Light

(OOG - Matt D. - Photographer)
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15 years 3 months ago #55838 by Seiya Harnith
Replied by Seiya Harnith on topic Like a D6
Not to be a fourth edition flame war starter, but ranger is linear to play; you can't customize it, it doesn't have a second role to be played, and all it does is tons of damage. Most of it's attacks are also immediate actions; generally if it's "power played", you only twin strike every turn. Other classes do less damage, because they have other traits like healing, buffing, moving enemies around the table, being unkillable. Fourth edition is far more balanced, and someone being bad at the game still makes them able to perform the bare minimum required to function in a party. (Beer and pretzels RPG).

In third edition, the wizard/sorceror is more valuable than every other class in the party combined. You can give other classes double magic items, and candy to try to make them stand up to the class; but just having the class still is better. You have nearly as much power as a DM with a player wizard. I can solo 30th level encounters in third edition with a sorceror/anima mage at level 8. (If you can't do paperwork, then you'll never stand up to someone who can, under any circumstance).

I'd say try pathfinder, but pathfinder is even more unbalanced towards the arcane classes. World of Darkness is the best alternative if you aren't looking for hack and slash.

Roleplaying aspect of the game is unchanged. A bad DM is a bad DM, a good DM is a good DM.

We stand together my brothers. We live and die by our blood. No mage will ever change that.

OOG: Daniel "Chance" Osmun
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15 years 3 months ago #55839 by FreeCookiesforU
Replied by FreeCookiesforU on topic Like a D6
Coming from a 2E perspective, of course arcane casters are overpowered. Most campaigns never got out of the low levels, during which arcane spellcasters are supporties.

When you were a high level in 2E, you were probably running around slaying demons and fighting gods and such. In 3E+, high level play is expected... which changes the entire playing field.

4E just tries to balance it. It does balance it.

-Crispin VanDyke

Christopher K. (AKA "Ginger Guy")
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