Theorycraft

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10 years 4 months ago #126101 by Tsoli (Tsoli)
Replied by Tsoli (Tsoli) on topic Theorycraft

GJSchaller wrote: Barbarian Warrior (Free class)
(10) Northern Body: Str +1 & 2HE
(45) Strength +3
(30) Strength +1 more
(15) Druid, Free domain, one 1 rank one Fauna spell, Bear Strength, 2 DP
(10) Weapon Prof +1
+++
110 Build for 5 base, +7 Str (5 Natural, 2 from spell = +14 Damage), and +1 for Weapon Prof.

Hm. Can anyone beat this?


why not drop a str and have 2 wep profs, saves 10 build.

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10 years 4 months ago #126115 by GJSchaller (GJSchaller)
Replied by GJSchaller (GJSchaller) on topic Theorycraft
Bill's right. The 4th Strength is 30 build for +2 damage. Two profs would only be 20.

100 Build even. Nice catch, Bill.


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10 years 4 months ago #126175 by Grimkjell Eirson (BillHannings)
Why are you guys basically building grim? ;) (only sub berserker+berserker rage for druid)

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10 years 4 months ago - 10 years 4 months ago #126177 by Nalick (NalickDeMarche)
Replied by Nalick (NalickDeMarche) on topic Theorycraft
EDIT: I made a few mistakes (writing Archer instead of Ranger and assuming that ranged weapons benefited from Strength). I'll adjust this accordingly and... come in 3rd place.


Ranger (0)
Bow (2)
Ranged Weapon Prof. +1 x 6 (36); six more at 12 each (72)
Total cost = 110 build

Bow - 8 base
Ranged Weapon Profs - +12

20 damage per shot.

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Last edit: 10 years 4 months ago by Nalick (NalickDeMarche).
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10 years 4 months ago #126179 by Caelvan (Caelvan)
Replied by Caelvan (Caelvan) on topic Theorycraft

Nalick wrote: Celt Cavalier/Archer

Cavalier (0)
Archer (10) (Learned Profession)
Celtic Heritage (10)
Bow (2)
Ranged Weapon Prof. +1 x 6 (36); two more at 12 build each (24)
Animal Empathy (1)
Cat-Like Grace (1)
Bear Strength (2)
Druidic Points (2)
Total cost = 88 build

Bow - 8 base
Ranged Weapon Profs - +8
Celtic Resolve - +2
Bear Strength - +2

20 damage per shot.



Someone correct me if I'm wrong but I think strength doesn't augment bow

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10 years 4 months ago #126180 by Bladesworn (Bladesworn)
Replied by Bladesworn (Bladesworn) on topic Theorycraft
For Strength, the rulebook defines it as...

Strength +1
Skill (Continuous), Proficiency
With this damage augmenting skill, a character is stronger than a normal person, and can add one to their Melee, Natural, or Thrown weapon damage, or two to their Melee weapon damage if they are wielding a 2HE, 2HB, or Pole-arm weapon. See the Combat section for full details on how much a character may carry / lift.


So it does NOT look like you can add Strength to Archery.

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