Discussion on Roleplay Vs. Character Class
- Seth

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Cara Freeman wrote: My character's religion is aligned order. Doesn't mean that she has to be *lawful*. You can be an evil order character and a good chaos character. They are not mutually exclusive. In addition, you can also have a character have opposing alignments on lower lists. It's only the higher lists that require you to pick an alignment, based on what they've been saying
Also? You can be a dragoon and never pick up spirit of the dragon and call yourself a warrior and be done with it. What you call yourself= the name of your list. There are people with thief list who are 100% not rogues. I've heard them refer to themselves as archeologists and rangers and any variety of things. The name of your list doesn't have to dictate how you play your character.
But if I don't submit to embracing the chaos, wouldn't I be breaking the roleplaying? And if something comes up "Everyone with a dragon spirit feels drawn to this" and I don't, I'll be breaking the rules, won't I? If I can be a chaos warrior or dragoon, JUST for might, and entirely ignore all of Dragoon and Chaos in game rules involving them that raises the question of this whole thread, why have those roleplay specific classes if I'm not required to roleplay the specifics?
This isn't just about swinging a big sword for me, it's about "changing your skill list and not necessarily your roleplay".
Seth
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- Cara Easton

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The problem with that argument is now you're saying "well every warrior skill should be available to every warrior, every rogue skill to every rogue, etc. there's plenty of non-unique rogue skills that aren't on my rogue list. Plenty of combat skills that I would love to have that aren't on my combat list. I had to get warrior as my combat list because I wanted Florentine and most lists don't have it. I've wanted intercept for 12 months and currently cant learn it, period because it's only on cost haven distrusted lists. When the rules change happens and restricted lists aren't a thing, my combat list (gladiator) isn't getting it so I'll have to change my list. I have no intention of learning half the skills on cavalier at this point. But the skills I want are worth the change in lists. We have to pick and choose what is most important to us to have. It happens.
- Seth

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Psion 0, Psychic Tether 8, Druid 10, Affinity (Verdant)6, Priest 10, Devotion 8, Prayers 9, Body 1, Holy Vows 90, Caster Spec, 10
161 build altogether. Because it's instant, with vow of sacrifice it can't be stopped. when the first hits. 171 Build all together.
One packet hitting, Vow of Sacrifice, 800 damage per point and click AND healing 5 for each spell.
Total of 72,000 damage and getting 440 health back.
All of this using 152 build.
Conversely would have to spend 180 build in might only, to be able to swing plus strength 7 Putting that together that's 13 damage with a two handed weapon. That's a significant drop in damage, for significantly more build.
But it's NOT about numbers. That's NOT why this thread is here.
I can't roleplay a strong warrior that I want to roleplay without either A: having a dragon spirit within me, Or B: being aligned chaos. Not to mention I can't beat a mage in armwreslting anymore, but that's entirely the point. I have to physically or emotionally change my character for the sake of picking up a bigger stick better.
Edit: Also I am not advocating this is on Berserker, just because I am a Berserker. I think the only two lists might is on have immense Roleplaying baggage. If It was on Gladiator, I'd be fine, or Brute even. I just feel it pigeon holes two handers.
Seth
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- Cara Easton

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Kurteth wrote:
But if I don't submit to embracing the chaos, wouldn't I be breaking the roleplaying? And if something comes up "Everyone with a dragon spirit feels drawn to this" and I don't, I'll be breaking the rules, won't I? If I can be a chaos warrior or dragoon, JUST for might, and entirely ignore all of Dragoon and Chaos in game rules involving them that raises the question of this whole thread, why have those roleplay specific classes if I'm not required to roleplay the specifics?
This isn't just about swinging a big sword for me, it's about "changing your skill list and not necessarily your roleplay".
Steve has been through... what? 13 different lists? I've had 6 in the 15 months I've been playing. My roleplay between swashbuckler and warrior didn't change. At all. Cara still fights the same when she fights with two swords. Most people had no idea I even switched lists, hell, I'm pretty sure most people think the only reason I can use the shield is because it's an artifact (which it's not).
Everyone roleplays things different ways. You don't have to "embrace" chaos. You can acknowledge it's there and ignore it. No one has to know what your lists are. Become a chaos warrior; don't learn lore chaos, act the same, never tell anyone you're a chaos warrior. You don't have to be over the top insane. That's not a requirement for the class. It's just an interpretation of it.
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= the name of your list. There are people with thief list who are 100% not rogues. I've heard them refer to themselves as archeologists and rangers and any variety of things. The name of your list doesn't have to dictate how you play your character.