After Battle Royale, Seeking Input: Future Combat, Competitions, Tournaments, and opening of Arena

9 years 1 week ago #143808 by O. Nesterin (kuemanner)
Being that I see myself as more of a caster I would love to see a competition for just that. I also would agree different skill brackets would also be handy.

I unfortunately could not attend the competition but I'm pretty disappointed that the rules that were tacked on the notice board said no alchemy but then a heard a lot of people used alchemy beforehand. I'm honestly pretty disappointed in that, sorry to say. Perhaps the rules should be more strongly enforced or decided on prior to the competition taking place.

-Nesterin

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9 years 1 week ago #143821 by Matt D (MattD)
Or you could always do a traditional Coast Haven knife fight. Or a classic Kormyrian Three touch. That way it doesn't matter if you have been here for a month or ten years. It's a competition of skill and not "who knows more things"

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9 years 1 week ago #143845 by Burkhart Jarlson (steel_enigma)
Bracketed tournaments, caster fights, and contests divided by experience are definitely things I plan on doing, as well as tournaments of Kormyrian Three touch.

I am curious about Coast haven Knife Fights. Could you elaborate on what the rules of those are?

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9 years 1 week ago #143846 by Nalick (NalickDeMarche)
According to what Jackdaw explained to me moons ago, certain maneuvers and jabs in Angst are ordinarily used to represent greetings and phrases. Therefore I'd imagine a fight would resemble a philosophical discussion.

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9 years 1 week ago #143847 by Matt D (MattD)
A coast haven knife fight has very few rules.

1. Tie your hands together at the wrist, usually the left hand.
2. 10 strikes wins.
3. Pause to reset after every successful hit.
4. Only Torso shots count.

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9 years 1 week ago #143922 by Burkhart Jarlson (steel_enigma)
I do find that interesting, very interesting in fact, and will definitely add that to the list of future Competition formats.

I am also working on ideas for terrain within the arena:
Vines within the arena meant to restrict combatants who draw too close.
Walls set up to act as cover, never knowing who may be around the bend.
A flooded arena with only a few boards to balance on, lest you fall in the water and lose.

And, if I can get enough big rocks... A good old fashion Dodge Rock tournament.

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