Rules Update: Two-Handed Weapons, and skills that benefit them (+ List Updates)

  • Thorgrim Ironfeld
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15 years 10 months ago #41880 by Thorgrim Ironfeld (MitchC)

For the next 3 events anyone with the Warrior, Dragoon and Ronin lists may re-write their cards is getting a free 1 time ever respend to fit in with these changes.


Might this include Cavaliers too? The loss of 2H skills altogether might warrant it, no? I had considered a 2H axe, now I can't (sniffle). It does emphasize the focus of the class towards one handed (and shield) use, which I think makes sense. I'm curious also if there will be more skills added to help flesh this out more? With shield bash recently downgraded to balance the skill, it would be nice to have one or two more shield oriented attacks (shameless plee!). Perhaps a higher build cost for a packet delivered Shield Punch, used only within 5 feet or weapon length, or even via weapon strike on any part of the target to denote the punch. Some kind of skill that can't be machine-gunned, that brings back the knockdown? :)

BTW, I love the enhancements to 2H weapons. Its needed imho. Now how about some added skills for axe/blunt wielders due to their lack of using stabbing attacks ;) Yeah, I'm asking too much, but you don't ask...you don't get.

OOG name: Mitch
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15 years 10 months ago #41881 by Erdrick (Erdrick)

For the next 3 events anyone with the Warrior, Dragoon and Ronin lists may re-write their cards is getting a free 1 time ever respend to fit in with these changes.


Might this include Cavaliers too? The loss of 2H skills altogether might warrant it, no? I had considered a 2H axe, now I can't (sniffle). It does emphasize the focus of the class towards one handed (and shield) use, which I think makes sense. I'm curious also if there will be more skills added to help flesh this out more? With shield bash recently downgraded to balance the skill, it would be nice to have one or two more shield oriented attacks (shameless plee!). Perhaps a higher build cost for a packet delivered Shield Punch, used only within 5 feet or weapon length, or even via weapon strike on any part of the target to denote the punch. Some kind of skill that can't be machine-gunned, that brings back the knockdown? :)

BTW, I love the enhancements to 2H weapons. Its needed imho. Now how about some added skills for axe/blunt wielders due to their lack of using stabbing attacks ;) Yeah, I'm asking too much, but you don't ask...you don't get.


Based off my recollection of the database I do not recall any characters who are cavaliers that use 2 handed weaponry to an extensive manner that would call for a re-write. I will however take people on a case by case basis and hear their arguments about said thought.

Lord Erdrick Brightstar
Guardian of Belladeen
(Samuel Roberts)

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  • Thorgrim Ironfeld
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15 years 10 months ago #41882 by Thorgrim Ironfeld (MitchC)
Fair enough!

OOG name: Mitch
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  • Misaki
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15 years 10 months ago #41893 by Misaki (cbodnar)
Dragoons just keep getting stronger and stronger every day  ;)  I can assume that these changes will take place in the Online Rulebook if they haven't already for look-up purposes?

Misaki Xianlu VonRitter, the Nemesis


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15 years 10 months ago #41894 by Alexandre Blythewood (Eleventh Phoenix)
If someone is holding a polearm, staff, 2HE/B, or bastard weapon in one hand, can I disarm it?

-Alexandre Blythewood

OOG: Zach Theis

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15 years 10 months ago #41895 by Secarius (Secarius)
cody.. in refrence to your commentary about weilding a 2HE magainst someone with florentine or a shield.. as a berserker.. this is all i have to say "break shield" "shatter weapon".
I would like to thank to staff and rules people who had input on this change. I think it is an excelent idea and brings a magnificent balance to something that up til now had imo been unbalanced. excelent job of buffing something without de-buffing its counterpart.

ALex S.
player of Brax the Barbarian

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