Rules Update: Two-Handed Weapons, and skills that benefit them (+ List Updates)
- Thorgrim Ironfeld

- Premium Member

- Half of an analysis....is anal.
- Posts: 331
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15 years 10 months ago #41880
by Thorgrim Ironfeld (MitchC)
Might this include Cavaliers too? The loss of 2H skills altogether might warrant it, no? I had considered a 2H axe, now I can't (sniffle). It does emphasize the focus of the class towards one handed (and shield) use, which I think makes sense. I'm curious also if there will be more skills added to help flesh this out more? With shield bash recently downgraded to balance the skill, it would be nice to have one or two more shield oriented attacks (shameless plee!). Perhaps a higher build cost for a packet delivered Shield Punch, used only within 5 feet or weapon length, or even via weapon strike on any part of the target to denote the punch. Some kind of skill that can't be machine-gunned, that brings back the knockdown?
BTW, I love the enhancements to 2H weapons. Its needed imho. Now how about some added skills for axe/blunt wielders due to their lack of using stabbing attacks
Yeah, I'm asking too much, but you don't ask...you don't get.
OOG name: Mitch
Master Runesmith of Pendarvin
Don't let the grey hair fool you...wait scratch that...DO let the grey hair fool you.
_____
I make leather armor and various items for sca, larps and dagorhir. Here's my photobucket: s297.photobucket.com/albums/mm233/mc1csmo/
Replied by Thorgrim Ironfeld (MitchC) on topic Rules Update: Two-Handed Weapons, and skills that benefit them (+ List Updates)
For the next 3 events anyone with the Warrior, Dragoon and Ronin lists may re-write their cards is getting a free 1 time ever respend to fit in with these changes.
Might this include Cavaliers too? The loss of 2H skills altogether might warrant it, no? I had considered a 2H axe, now I can't (sniffle). It does emphasize the focus of the class towards one handed (and shield) use, which I think makes sense. I'm curious also if there will be more skills added to help flesh this out more? With shield bash recently downgraded to balance the skill, it would be nice to have one or two more shield oriented attacks (shameless plee!). Perhaps a higher build cost for a packet delivered Shield Punch, used only within 5 feet or weapon length, or even via weapon strike on any part of the target to denote the punch. Some kind of skill that can't be machine-gunned, that brings back the knockdown?
BTW, I love the enhancements to 2H weapons. Its needed imho. Now how about some added skills for axe/blunt wielders due to their lack of using stabbing attacks
OOG name: Mitch
Master Runesmith of Pendarvin
Don't let the grey hair fool you...wait scratch that...DO let the grey hair fool you.
_____
I make leather armor and various items for sca, larps and dagorhir. Here's my photobucket: s297.photobucket.com/albums/mm233/mc1csmo/
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- Erdrick

- Platinum Member

- Posts: 2147
- Thank Yous: 161
15 years 10 months ago #41881
by Erdrick (Erdrick)
Based off my recollection of the database I do not recall any characters who are cavaliers that use 2 handed weaponry to an extensive manner that would call for a re-write. I will however take people on a case by case basis and hear their arguments about said thought.
Lord Erdrick Brightstar
Guardian of Belladeen
(Samuel Roberts)
Replied by Erdrick (Erdrick) on topic Rules Update: Two-Handed Weapons, and skills that benefit them (+ List Updates)
For the next 3 events anyone with the Warrior, Dragoon and Ronin lists may re-write their cards is getting a free 1 time ever respend to fit in with these changes.
Might this include Cavaliers too? The loss of 2H skills altogether might warrant it, no? I had considered a 2H axe, now I can't (sniffle). It does emphasize the focus of the class towards one handed (and shield) use, which I think makes sense. I'm curious also if there will be more skills added to help flesh this out more? With shield bash recently downgraded to balance the skill, it would be nice to have one or two more shield oriented attacks (shameless plee!). Perhaps a higher build cost for a packet delivered Shield Punch, used only within 5 feet or weapon length, or even via weapon strike on any part of the target to denote the punch. Some kind of skill that can't be machine-gunned, that brings back the knockdown?
BTW, I love the enhancements to 2H weapons. Its needed imho. Now how about some added skills for axe/blunt wielders due to their lack of using stabbing attacksYeah, I'm asking too much, but you don't ask...you don't get.
Based off my recollection of the database I do not recall any characters who are cavaliers that use 2 handed weaponry to an extensive manner that would call for a re-write. I will however take people on a case by case basis and hear their arguments about said thought.
Lord Erdrick Brightstar
Guardian of Belladeen
(Samuel Roberts)
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- Thorgrim Ironfeld

- Premium Member

- Half of an analysis....is anal.
- Posts: 331
- Thank Yous: 0
15 years 10 months ago #41882
by Thorgrim Ironfeld (MitchC)
OOG name: Mitch
Master Runesmith of Pendarvin
Don't let the grey hair fool you...wait scratch that...DO let the grey hair fool you.
_____
I make leather armor and various items for sca, larps and dagorhir. Here's my photobucket: s297.photobucket.com/albums/mm233/mc1csmo/
Replied by Thorgrim Ironfeld (MitchC) on topic Rules Update: Two-Handed Weapons, and skills that benefit them (+ List Updates)
Fair enough!
OOG name: Mitch
Master Runesmith of Pendarvin
Don't let the grey hair fool you...wait scratch that...DO let the grey hair fool you.
_____
I make leather armor and various items for sca, larps and dagorhir. Here's my photobucket: s297.photobucket.com/albums/mm233/mc1csmo/
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- Misaki

- Senior Member

- Dark Sith? Where?!
- Posts: 228
- Thank Yous: 23
15 years 10 months ago #41893
by Misaki (cbodnar)
Replied by Misaki (cbodnar) on topic Rules Update: Two-Handed Weapons, and skills that benefit them (+ List Updates)
Dragoons just keep getting stronger and stronger every day
I can assume that these changes will take place in the Online Rulebook if they haven't already for look-up purposes?
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- Alexandre Blythewood

- Platinum Member

- Posts: 2122
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15 years 10 months ago #41894
by Alexandre Blythewood (Eleventh Phoenix)
-Alexandre Blythewood
OOG: Zach Theis
Replied by Alexandre Blythewood (Eleventh Phoenix) on topic Rules Update: Two-Handed Weapons, and skills that benefit them (+ List Updates)
If someone is holding a polearm, staff, 2HE/B, or bastard weapon in one hand, can I disarm it?
-Alexandre Blythewood
OOG: Zach Theis
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- Secarius

- Elite Member

- Cinis et Cinis Pulvis Et Pulvis
- Posts: 505
- Thank Yous: 1
15 years 10 months ago #41895
by Secarius (Secarius)
ALex S.
player of Brax the Barbarian
Replied by Secarius (Secarius) on topic Rules Update: Two-Handed Weapons, and skills that benefit them (+ List Updates)
cody.. in refrence to your commentary about weilding a 2HE magainst someone with florentine or a shield.. as a berserker.. this is all i have to say "break shield" "shatter weapon".
I would like to thank to staff and rules people who had input on this change. I think it is an excelent idea and brings a magnificent balance to something that up til now had imo been unbalanced. excelent job of buffing something without de-buffing its counterpart.
I would like to thank to staff and rules people who had input on this change. I think it is an excelent idea and brings a magnificent balance to something that up til now had imo been unbalanced. excelent job of buffing something without de-buffing its counterpart.
ALex S.
player of Brax the Barbarian
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