Changes to in-game areas
- Gallion

- Administrator

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14 years 4 months ago #61134
by Gallion (Gallion)
- James C. Kimball Director, Knight Realms
Changes to in-game areas was created by Gallion (Gallion)
The following changes will take place starting at the next event:
- The building previously used as "The Guard Barracks" is now going to be used as "The Monastery"
- The building previously used as "The Monastery" is now going to be used as "The Barons Manor"
- as a side note, the field with the tower will slowly be transformed into a Baronial Courtyard
- The areas of Draga'Mire and Pendarvin are being swapped.
I will try to make an updated version of the map before the October event.
- The building previously used as "The Guard Barracks" is now going to be used as "The Monastery"
- The building previously used as "The Monastery" is now going to be used as "The Barons Manor"
- as a side note, the field with the tower will slowly be transformed into a Baronial Courtyard
- The areas of Draga'Mire and Pendarvin are being swapped.
I will try to make an updated version of the map before the October event.
- James C. Kimball Director, Knight Realms
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- Brunner Von Ritter

- Senior Member

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14 years 4 months ago #61135
by Brunner Von Ritter (Martin Bridge)
OOC Name - Martin Bridge
Replied by Brunner Von Ritter (Martin Bridge) on topic Changes to in-game areas
To paraphrase Hans Moleman.
Oh Dear. Ah well, See you in game...
Oh Dear. Ah well, See you in game...
OOC Name - Martin Bridge
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- Josephine

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- You're welcome.
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14 years 4 months ago #61138
by Josephine (mferro54)
IG: Josephine Weaveforger,
Carlotta OZ
OOG: Mary Bouchard (nee Ferro)
Replied by Josephine (mferro54) on topic Changes to in-game areas
Sorry, does that mean there is no more guard house?
IG: Josephine Weaveforger,
Carlotta OZ
OOG: Mary Bouchard (nee Ferro)
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- Caelvan

- Platinum Member

- Blights will taste my sword. Those who corrupt Arawyn will pay with their lives
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14 years 4 months ago #61152
by Caelvan (Caelvan)
Caelvan Renaith
[hr]
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Gal'Azin Merikh Tazam
Death's Will
[hr]
OOG:
Conor Peckham
-Marshal
Replied by Caelvan (Caelvan) on topic Changes to in-game areas
^^^ right as I was becoming a guardsmen^^^ (not why i did it)
- - - - - - - - - - - - - - - - - - - - - - - -
Gal'Azin Merikh Tazam
Death's Will
[hr]
OOG:
Conor Peckham
-Marshal
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- Winks Sharpthorn

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14 years 4 months ago #61154
by Winks Sharpthorn (Winks)
Replied by Winks Sharpthorn (Winks) on topic Changes to in-game areas
This is just so there's a faster reaction time when the Monastery gets attacked, sin't it?
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- GJSchaller

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- Character is to a person, what carbon is to steel.
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14 years 4 months ago #61155
by GJSchaller (GJSchaller)
Replied by GJSchaller (GJSchaller) on topic Changes to in-game areas
Or a slower time when the Baron's Manor is attacked... 
As James noted, the whole area by there is in the process of being developed, so more buildings will eventually be coming to house more people.
As James noted, the whole area by there is in the process of being developed, so more buildings will eventually be coming to house more people.
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