Changes to in-game areas
- Hadrian Thane

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- The night is dark and full of terrors.
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14 years 4 months ago #61158
by Hadrian Thane (GBino)
Thanks!
/* OOG
* Rob G.
* Rules Marshal, Margrave
*/
Replied by Hadrian Thane (GBino) on topic Re: Re: Changes to in-game areas
Or a slower time when the Baron's Manor is attacked...
Thanks!
/* OOG
* Rob G.
* Rules Marshal, Margrave
*/
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- Seámus Aeislin

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14 years 4 months ago #61211
by Seámus Aeislin (Seámus_Aeislin)
Replied by Seámus Aeislin (Seámus_Aeislin) on topic Changes to in-game areas
I have to ask (and I figure someone else was bound to anyway)...
1) Is the Forge moving along with Drega'mire? Or is it going to stay in the same place and be part of what will now be Pendarvin?
2) From an In-Game perspective, are the moves something that is recognized in-game such as in "Oh, there's the new Monastary"; or are we all going to play along as though that is where these swapped locations have always been?
1) Is the Forge moving along with Drega'mire? Or is it going to stay in the same place and be part of what will now be Pendarvin?
2) From an In-Game perspective, are the moves something that is recognized in-game such as in "Oh, there's the new Monastary"; or are we all going to play along as though that is where these swapped locations have always been?
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- Gallion

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14 years 4 months ago #61213
by Gallion (Gallion)
- James C. Kimball Director, Knight Realms
Replied by Gallion (Gallion) on topic Changes to in-game areas
There is no longer going to be a guard barracks building.
The moves will play out as if they have always been... suspension of disbelief and the such
The moves will play out as if they have always been... suspension of disbelief and the such
- James C. Kimball Director, Knight Realms
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- Seámus Aeislin

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14 years 4 months ago #61214
by Seámus Aeislin (Seámus_Aeislin)
Replied by Seámus Aeislin (Seámus_Aeislin) on topic Changes to in-game areas
I can just see my mutterings IG at stupid o'clock in the evening/morning now... "Gods, I always thought it were a much longer walk from the Monastary ta the inn... An' I must be gettin' used ta all o' those long treks ta Pendarvin..."
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- Ehlenathelasa Blacktree

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14 years 4 months ago #61244
by Ehlenathelasa Blacktree (ehlena)
All hunters die. But not today.
OOG Jenna L.
Main: Ehlenathelasa Blacktree
Alt: Hazar Bint Sha'Haban
Alt: Erim Walker [Retired]
Replied by Ehlenathelasa Blacktree (ehlena) on topic Changes to in-game areas
No more guard barracks? Tear
All hunters die. But not today.
OOG Jenna L.
Main: Ehlenathelasa Blacktree
Alt: Hazar Bint Sha'Haban
Alt: Erim Walker [Retired]
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