Monster Zones
- Gallion

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13 years 10 months ago - 13 years 10 months ago #68247
by Gallion (Gallion)
- James C. Kimball Director, Knight Realms
Monster Zones was created by Gallion (Gallion)
Monster Zones
As of this event we will begin the introduction of a new idea called “Monster Zones”. This idea is not unlike a common strategy used by MMORPGs when they create areas of the game appropriate for certain level characters. The idea behind these Monster Zones is to create an area of constant open world content that players of appropriate level can go to engage in a simple and fun combat encounter while scoring some treasure for their efforts.
For the first few months we will be focusing on only adding a Monster Zone for new to low levels, basically encompassing a challenge level designed for level 1 to 10. All paths leading to the area will be marked with a wooden staked sign reading “Danger – Goblins” This does not necessarily mean that every encounter will be goblins, but rather infers that the power level of the area is low. If you are more powerful than the area is designed for, you should not engage the monsters in combat. We ask that everyone respect this request, but will deal with offenders individually if it becomes an issue.
The area might have between two to four NPCs depending on how our resources look on a particular shift. Those NPCs will set themselves up as an encounter with treasure and wait for a group to stumble across them. After the encounter is resolved they will wait for the PCs to leave and set up a new encounter. While it is encouraged that new players visit the area frequently (that is after all what they are there for) we ask that you don’t stand nearby and simply stare at the NPCs waiting for them to re-set. Leaving the area and coming back fifteen minutes later is fine.
For this idea to work, especially when we add in mid and high level areas, we will need to depend on volunteers to help. At any given time you may volunteer to NPC for a Monster Zone for two-hour shifts. For every four hours of volunteering you do for Monster Zones you are awarded a random trinket roll on the fate list, in addition to 300 SP each two hour shift. Volunteering in this fashion does not excuse you from your regular four-hour NPC shift and these added rewards are given only to those volunteering outside their NPC duty.
For the upcoming event we will be using the tent site area closet to the maze for the low level monster zone. The zone will not be active at all times, but when it is, the in-game signs will be up to be noticed.
As of this event we will begin the introduction of a new idea called “Monster Zones”. This idea is not unlike a common strategy used by MMORPGs when they create areas of the game appropriate for certain level characters. The idea behind these Monster Zones is to create an area of constant open world content that players of appropriate level can go to engage in a simple and fun combat encounter while scoring some treasure for their efforts.
For the first few months we will be focusing on only adding a Monster Zone for new to low levels, basically encompassing a challenge level designed for level 1 to 10. All paths leading to the area will be marked with a wooden staked sign reading “Danger – Goblins” This does not necessarily mean that every encounter will be goblins, but rather infers that the power level of the area is low. If you are more powerful than the area is designed for, you should not engage the monsters in combat. We ask that everyone respect this request, but will deal with offenders individually if it becomes an issue.
The area might have between two to four NPCs depending on how our resources look on a particular shift. Those NPCs will set themselves up as an encounter with treasure and wait for a group to stumble across them. After the encounter is resolved they will wait for the PCs to leave and set up a new encounter. While it is encouraged that new players visit the area frequently (that is after all what they are there for) we ask that you don’t stand nearby and simply stare at the NPCs waiting for them to re-set. Leaving the area and coming back fifteen minutes later is fine.
For this idea to work, especially when we add in mid and high level areas, we will need to depend on volunteers to help. At any given time you may volunteer to NPC for a Monster Zone for two-hour shifts. For every four hours of volunteering you do for Monster Zones you are awarded a random trinket roll on the fate list, in addition to 300 SP each two hour shift. Volunteering in this fashion does not excuse you from your regular four-hour NPC shift and these added rewards are given only to those volunteering outside their NPC duty.
For the upcoming event we will be using the tent site area closet to the maze for the low level monster zone. The zone will not be active at all times, but when it is, the in-game signs will be up to be noticed.
- James C. Kimball Director, Knight Realms
Last edit: 13 years 10 months ago by Gallion (Gallion).
The following user(s) said Thank You: Aselra Coalbeard (Aselra)
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- rivanyasi

- Premium Member

- Opportunity lets you find, Skill lets you procure.
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13 years 10 months ago #68251
by rivanyasi (rivanyasi)
Replied by rivanyasi (rivanyasi) on topic Monster Zones
That's an awesome idea... A couple questions about it, though:
Are the zones going to change per event to accommodate player camping (since you're using a tent site this month)?
Are the rules about NPCing for the weekend going to be modified, if players want to NPC and/or pay for the Monster Zones?
And finally, at what point is it acceptable to have higher players intervene/bring along low-levels to riskier monster zones to save lives/show the ropes?
Are the zones going to change per event to accommodate player camping (since you're using a tent site this month)?
Are the rules about NPCing for the weekend going to be modified, if players want to NPC and/or pay for the Monster Zones?
And finally, at what point is it acceptable to have higher players intervene/bring along low-levels to riskier monster zones to save lives/show the ropes?
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- Gallion

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- Posts: 5566
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13 years 10 months ago #68263
by Gallion (Gallion)
- James C. Kimball Director, Knight Realms
Replied by Gallion (Gallion) on topic Monster Zones
- The locations may change or they may stay in the same area. The idea is experimental and may evolve, but we will keep people in the loop as we decide.
- Rules about NPCing will stay the same. This does not change the regular NPC shift rules one bit. During a regular NPC shift whoever is running the monster zone may come to logistics and grab a couple of NPCs to use for it. Please don't ask for the assignment during your shift, whoever is in charge of the Monster Zone for a time, will just silently pick one or two, tell the MM and whisk them away. If you actively want to volunteer to NPC a monster zone you must do so outside your regular NPC gift, but you will be compensated, and it should be fun. To volunteer for a Monster Zone, go to that zone, oog and ask the NPC in charge if you can do so.
- We will wait to write details for mid and high level monster zones for when we get around to creating them. Likely many months from now when we decide if this idea works well or not.
- Rules about NPCing will stay the same. This does not change the regular NPC shift rules one bit. During a regular NPC shift whoever is running the monster zone may come to logistics and grab a couple of NPCs to use for it. Please don't ask for the assignment during your shift, whoever is in charge of the Monster Zone for a time, will just silently pick one or two, tell the MM and whisk them away. If you actively want to volunteer to NPC a monster zone you must do so outside your regular NPC gift, but you will be compensated, and it should be fun. To volunteer for a Monster Zone, go to that zone, oog and ask the NPC in charge if you can do so.
- We will wait to write details for mid and high level monster zones for when we get around to creating them. Likely many months from now when we decide if this idea works well or not.
- James C. Kimball Director, Knight Realms
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- Tom P

- Premium Member

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13 years 10 months ago #68288
by Tom P (Father Ridigan)
Tom P
Father Ridigan
Robert "Dirge" Morgan
Replied by Tom P (Father Ridigan) on topic Monster Zones
So, what would the level cap be regarding low level, mid level, and high level, just so there is no confusion?
Tom P
Father Ridigan
Robert "Dirge" Morgan
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- Toravisu

- Junior Member

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13 years 10 months ago #68290
by Toravisu (Toravisu)
Toravisu Inuzuka
Wandering ronin
Defender of the weave.
Son of Hotsuma Inuzuka
-Travis R.
Replied by Toravisu (Toravisu) on topic Monster Zones
This sounds great!!!
Toravisu Inuzuka
Wandering ronin
Defender of the weave.
Son of Hotsuma Inuzuka
-Travis R.
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- Narcis

- Administrator

- "For every living person there are generations of dead. Which realm would you rather rule?"
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13 years 10 months ago #68305
by Narcis (ChrisR)
OOG:Chris R.
Storyteller / Marshal
Replied by Narcis (ChrisR) on topic Monster Zones
This sounds like it could be really interesting! (That's coming from someone who tries to stay out of combat)
I guess Ava might just need to start fighting more now
I guess Ava might just need to start fighting more now
OOG:Chris R.
Storyteller / Marshal
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