Monster Zones

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13 years 10 months ago #68311 by Chris G. (Cross)
Replied by Chris G. (Cross) on topic Monster Zones
@Tom - Currently we are experimenting with a level 1 to 10 bracket. Other details will be posted as they are made official.

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13 years 10 months ago #68378 by Raxas (Raxas Lonestar)
This would be something that is a great addon to get the lower levels doing something and not trying to go to a higher mod site just to have some fun :lol: (not like ive done this as my alt)

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13 years 10 months ago #68399 by Velius (Velius)
Replied by Velius (Velius) on topic Monster Zones
Do your 2 Monster Zone shifts need to be consecutive/in the same weekend in order to receive a trinket roll? Or will it be recorded on your card the same way service and RP points are tallied if you do an odd number of shifts?

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13 years 10 months ago - 13 years 10 months ago #68401 by Cedric Moss (mastermike)
First off allow me to say that this is a FANTASTIC idea!

Secondly, I have two questions;

1) The only problem I foresee is a group of PCs returning again and again all day long, not giving much chance for other smaller groups to get in and still be slightly challenged and/or get a worthy amount of treasure for themselves. I could see that causing people to eventually consider this idea to be too much trouble for the reward. That, and/or one group constantly running into the same encounter on purpose would just load them up on treasure, and make it completely predictable what they are dealing with. Not trying to critique this amazing idea when it is not my place to do so. I am sure you guys already thought these things through. I was just wondering how it is being handled, if in fact you all are at liberty to disclose that information.

2) Will the level cap be slightly higher for healers and other equally essential support characters?

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Last edit: 13 years 10 months ago by Cedric Moss (mastermike).

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13 years 10 months ago #68404 by Casandra (Casandra)
Replied by Casandra (Casandra) on topic Monster Zones
I think everyone's questions can mostly be answered by rereading James's original post.

This is a new concept being tested.
It is for levels 1 - 10 only.
Like all other encounters, you go at your own risk.
There may be higher level zones in the future, once this is done being tested.

If you "camp" the spot, the npcs will know and will deal with it as needed, but since James already gave the instructions for that, we hope everyone will abide by them.

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13 years 10 months ago #68419 by Alexander Silvers (Silversupremacy)
I must say this is a great idea, especially since being a low level character myself I rarely get to see much combat and have only found the most significnt combat to be sparring, so the idea of an area which will allow me to return every so often (every 2-4 hours or so) when I want a good fight is particularly appealing. The only concern i see may be the traffic and too many people atempting to access the area at the same time, which can probably be easily solved by adding multiple encounters within the area if the number of available NPCs permits.

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