Rules Update: Skills Revision (IMPORTANT)
- Odo Garaath

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The way Despair is described in Battlecry, it does not care if it's an ally or foe calling it, only that it negates.
I'll check the wording on it, but it should most likely be "Those affected by..." or something similar.
Distinction that the skill works in opposition of the other skill is unclear in the wording. I.E Opposing battle cry negates despair. Opposing despair negates battle cry.
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- Bladesworn

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Also, for Blind Fighting, the character can melee attack/defend as well as call melee skills, but he/she cannot move faster than a heel-toe towards/away from an enemy?
Will there be an updated sheet for these skills at the next event (Masquerade Ball) so those folks can spend some time to re-check their sheets and such?
IG: Tyran Radley
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- Erdrick

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So, from the look, only skill descriptions were changed, not build costs. Those with multiple instances/tags of Iaijutsu will get refunded, correct?
Also, for Blind Fighting, the character can melee attack/defend as well as call melee skills, but he/she cannot move faster than a heel-toe towards/away from an enemy?
Will there be an updated sheet for these skills at the next event (Masquerade Ball) so those folks can spend some time to re-check their sheets and such?
1. Correct.
2. Correct.
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- Edward Walker

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Doctor Edward D. Walker
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Liam Neary
- Daniel McKraegar

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And for anyone that cares: iaijutsu "the art of mental presence and immediate reaction." I don't know Japanese, I just know about Japanese martial arts.
- GJSchaller

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Tom - We're looking at the wording on BC / Despair to make sure it's updated properly, I'll post more when I have it.
Liam - Read the post, it's at the very top.
Paul, a newer PDF is in the works, once I get a chance to edit everything into the site and make sure any issues are cleared up, it'll probably be at the November event. Because the only skills that changed costs were Iaijutsu and Yado (from the other thread), there shouldn't be much cleanup to do.
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