Rules Update: Skills Revision (IMPORTANT)
- Odo Garaath

- Platinum Member

- Back and Ready For More!
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16 years 3 months ago #35248
by Odo Garaath (Odo)
Distinction that the skill works in opposition of the other skill is unclear in the wording. I.E Opposing battle cry negates despair. Opposing despair negates battle cry.
"Praise be to Enax, and blessing to his followers."
(Tom Senger )
Replied by Odo Garaath (Odo) on topic Rules Update: Skills Revision (IMPORTANT)
The way Despair is described in Battlecry, it does not care if it's an ally or foe calling it, only that it negates.
I'll check the wording on it, but it should most likely be "Those affected by..." or something similar.
Distinction that the skill works in opposition of the other skill is unclear in the wording. I.E Opposing battle cry negates despair. Opposing despair negates battle cry.
"Praise be to Enax, and blessing to his followers."
(Tom Senger )
- Bladesworn

- Platinum Member

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16 years 3 months ago #35250
by Bladesworn (Bladesworn)
IG: Tyran Radley
Vassal of Alisandria
OOG: Paul Y.
Replied by Bladesworn (Bladesworn) on topic Rules Update: Skills Revision (IMPORTANT)
So, from the look, only skill descriptions were changed, not build costs. Those with multiple instances/tags of Iaijutsu will get refunded, correct?
Also, for Blind Fighting, the character can melee attack/defend as well as call melee skills, but he/she cannot move faster than a heel-toe towards/away from an enemy?
Will there be an updated sheet for these skills at the next event (Masquerade Ball) so those folks can spend some time to re-check their sheets and such?
Also, for Blind Fighting, the character can melee attack/defend as well as call melee skills, but he/she cannot move faster than a heel-toe towards/away from an enemy?
Will there be an updated sheet for these skills at the next event (Masquerade Ball) so those folks can spend some time to re-check their sheets and such?
IG: Tyran Radley
Vassal of Alisandria
OOG: Paul Y.
- Erdrick

- Platinum Member

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16 years 3 months ago #35254
by Erdrick (Erdrick)
1. Correct.
2. Correct.
Lord Erdrick Brightstar
Guardian of Belladeen
(Samuel Roberts)
Replied by Erdrick (Erdrick) on topic Rules Update: Skills Revision (IMPORTANT)
So, from the look, only skill descriptions were changed, not build costs. Those with multiple instances/tags of Iaijutsu will get refunded, correct?
Also, for Blind Fighting, the character can melee attack/defend as well as call melee skills, but he/she cannot move faster than a heel-toe towards/away from an enemy?
Will there be an updated sheet for these skills at the next event (Masquerade Ball) so those folks can spend some time to re-check their sheets and such?
1. Correct.
2. Correct.
Lord Erdrick Brightstar
Guardian of Belladeen
(Samuel Roberts)
- Edward Walker

- Senior Member

- Let me cut to the point to get to the heart of the issue.
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16 years 3 months ago #35257
by Edward Walker (Liam)
Doctor Edward D. Walker
OOG:
Liam Neary
Replied by Edward Walker (Liam) on topic Rules Update: Skills Revision (IMPORTANT)
With the way resilience reads, can it now stop assassinate?
Doctor Edward D. Walker
OOG:
Liam Neary
- Daniel McKraegar

- Banned

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16 years 3 months ago #35305
by Daniel McKraegar (Daniel McKraegar)
Replied by Daniel McKraegar (Daniel McKraegar) on topic Rules Update: Skills Revision (IMPORTANT)
Does Throw no longer knock the target prone, or was that an oversight? Trip could also use a rewrite to bring it in line with the health condition rewrites.
And for anyone that cares: iaijutsu "the art of mental presence and immediate reaction." I don't know Japanese, I just know about Japanese martial arts.
And for anyone that cares: iaijutsu "the art of mental presence and immediate reaction." I don't know Japanese, I just know about Japanese martial arts.
- GJSchaller

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16 years 3 months ago #35312
by GJSchaller (GJSchaller)
Replied by GJSchaller (GJSchaller) on topic Rules Update: Skills Revision (IMPORTANT)
Good catch, Jason. I went back and read the RM topic - We discussed Throw, it SHOULD keep the Knocked Prone, but I missed it in the discussion. Trip wasn't on the original list of skills being edited, but that is a quick fix. I'll edit the original post to reflect these, as they were intended to be.
Tom - We're looking at the wording on BC / Despair to make sure it's updated properly, I'll post more when I have it.
Liam - Read the post, it's at the very top.
Paul, a newer PDF is in the works, once I get a chance to edit everything into the site and make sure any issues are cleared up, it'll probably be at the November event. Because the only skills that changed costs were Iaijutsu and Yado (from the other thread), there shouldn't be much cleanup to do.
Tom - We're looking at the wording on BC / Despair to make sure it's updated properly, I'll post more when I have it.
Liam - Read the post, it's at the very top.
Paul, a newer PDF is in the works, once I get a chance to edit everything into the site and make sure any issues are cleared up, it'll probably be at the November event. Because the only skills that changed costs were Iaijutsu and Yado (from the other thread), there shouldn't be much cleanup to do.
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