Rules Update: Skills Revision (IMPORTANT)

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16 years 3 months ago #35313 by GJSchaller (GJSchaller)
As a quick note, Master Torture has been renamed to Torment - I've noted this in the update, and will update the Torturer list when the skills are updated as well.


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16 years 3 months ago #35345 by Alexandre Blythewood (Eleventh Phoenix)
To clarify, Body Block does NOT knock the target prone?

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16 years 3 months ago #35348 by GJSchaller (GJSchaller)
Correct - Body Block and Shield Bash no longer knock an opponent prone.  This was a compromise for them automatically hitting IG without needing to hit OOG.


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16 years 3 months ago #35418 by Toravisu (Toravisu)
According to my research there is a difference between the original Iaijutsu and the current version  even though they are theoretically the same the technique. I say this because the way the skill Iaijutsu was being used originally  is the equivalent to Iaido which is basically quick strike however it was fathered by Iaijutsu which is quick defense so I propose that Iaijutsu have dual uses quick draw and quick strike one or the other. For example a char attacks with sever limb the other calls Iaijutsu parry or simply Iaijutsu sever limb. Thats just my opinion or possibly make Iaido a skill itself.

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16 years 3 months ago #35421 by Erdrick (Erdrick)
Iaijutsu was changed for more reasons then just its name. Like I said in my earlier post its previous form was either to good or not worth it depending on how you read the skill description. We couldn't pair its current use with the old one unless we made it a continuous skill as well or made it a tag skill. Overall its alot of more rebalancing that would only push off higher lists longer and longer, which I don't think anyone wants at this time.

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16 years 3 months ago #35422 by Toravisu (Toravisu)
Oh I understand. Well then just make Iaido the skill Iaijutsu used like as a tag skill  to be and keep the new Iaijutsu  as well...the new Iaijutsu.

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