Rules Update: Poisons

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16 years 1 month ago #36624 by ziggy (ziggy)
Replied by ziggy (ziggy) on topic Rules Update: Poisons
2 things:

1. Does a character know when they've been poisoned? Or does someone need to use first aid or ID compound on them or something?

2. Green Dragoons just got way better, and unbalanced.

Viridian (Green)    Poison


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16 years 1 month ago #36625 by Thorgrim Ironfeld (MitchC)
Can blade poisons, even ones that just do damage, be resisted by racial resist poison skills? If so, how do you determine the difference in damage other than the common calls the attacker is using? In a mass melee you might night know the previous attacks that person made and this might lead to an un-needed hold to determine proper damage (again, IF it can even be resisted).

Thx

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16 years 1 month ago #36627 by Woolsey Bysmor (Osred)
Tom, I've posted your question about dragoons to the rules marshal's board for discussion there.

As for being hit by poison, the attacker will call 8 Poison.  At that point you may call Resist Poison, but you don't have to, if you wanted to save it incase of a worse poison effect.

-OOG Michael Smith
16 years 1 month ago - 16 years 1 month ago #36668 by Woolsey Bysmor (Osred)
Tom,

First Aid will let you know you are poisoned.  I don't remember specifically discussing if you know you are poisoned immediately, but unless another rules marshal disagrees,[strike] I would say you do not know you are poisoned, but once your condition is attempted to be corrected, you would have a clue something is up.[/strike]


   Example:  Bob the Destroyer thinks he's drunk himself blind, which he kind of did, as he consumed a potion of blindness.  Glenda the Good casts the prayer Restore Sensory Ability, but Bob the Destroyer is still blind.  That's when Glenda gets a clue that something more devious is going on, and does a first aid assess, then finds out that he is poisoned, and casts Neutralize Alchemy, and then Restore Sensory Ability, now Bob the Destroyer is all good.

   Example:  Dennis the Depraved was struck with a greater blade poison (32 Poison), as well as 40 regular damage out of his total of 80 body.  He goes to Harry the Healer (not too clever of a namer) and Harry doesn't bother doing first aid, he just casts Heal All Wounds.  To Harry's astonishment, Dennis is still in pain, it seems that not all of the wounds healed.  Harry, not known for his brilliance, just casts another Heal All Wounds.  No help! Finally Glenda the Good comes over, does a first aid assess, and tells Harry that Dennis is poisoned.  Embarrassed, Harry casts Neutralize Poison, and goes to leave.  Dennis reminds him that half of his guts are still hanging out, and Harry still has to heal the poison damage.  Harry mumbles something about a waste of healing points, and Dennis calls him something rude and asks why he didn't just do a first aid assess to begin with like a normal healer would.



As for the Dragoons, a solution is in the works.  Good catch!

-OOG Michael Smith
Last edit: 16 years 1 month ago by Unnamed user.
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16 years 1 month ago #36674 by GJSchaller (GJSchaller)
This is from the Spells section, although it's worded to work with all effects:

Any being that is targeted by an effect is aware of what the effect is, and may react to this information as they choose. This information is vague, not specific - someone would know they were targeted by a powerful mental attack, but not necessarily the spell Dominate. The target is NOT made aware of the origin of the attack by the fact that they were targeted, only if they witness the casting as it happens. Good Role-Playing is encouraged.

Any caster that uses an effect (skill or spell) is aware if it is successful or not, and why it was not successful if it failed. This information is vague, and not specific. For example, if you use an Enfeeble Mind on someone, and they use a latent spell as a defense but play dumb, you will still be aware the spell failed because a latent spell was used to defend against it.


So someone who was poisoned (successfully) would know that they were poisoned - maybe not by what, or which specific poison, but they would know that they are not healthy.  Simple logic could tell you it was either the drink you just chugged, or the knife sticking in your leg, but that's about all.


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16 years 1 month ago #36675 by Cameron (Galen)
As far as Harry is concerned, would "Detect Life" work towards picking up the poison as well?  I would imagine so, but I would just like confirmation either way.

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