Who you are in D&D

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17 years 11 months ago #2515 by Odo Garaath (Odo)
I got lvl 4 Lawful Good Elf Monk.

I don't remember the stats but I think my Wis was 16 and Cha was 12

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17 years 11 months ago #2516 by Inajira (Inajira)
You know...you can always copy and paste, Tom.  Hotkeys for that are "Ctrl+C" and "Ctrl+V"

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Angus Grumblegut
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17 years 11 months ago #2517 by Cameron (Galen)
Replied by Cameron (Galen) on topic Who you are in D&D
Hm, this is odd, and a first for me.

Lawful Neutral Elf Wizard (3rd Level)


Ability Scores:
Strength- 12
Dexterity- 14
Constitution- 14
Intelligence- 16
Wisdom- 16
Charisma- 14

Alignment:
Lawful Neutral- A lawful neutral character acts as law, tradition, or a personal code directs him. Order and organization are paramount to him. He may believe in personal order and live by a code or standard, or he may believe in order for all and favor a strong, organized government. Lawful neutral is the best alignment you can be because it means you are reliable and honorable without being a zealot. However, lawful neutral can be a dangerous alignment because it seeks to eliminate all freedom, choice, and diversity in society.

Race:
Elves are known for their poetry, song, and magical arts, but when danger threatens they show great skill with weapons and strategy. Elves can live to be over 700 years old and, by human standards, are slow to make friends and enemies, and even slower to forget them. Elves are slim and stand 4.5 to 5.5 feet tall. They have no facial or body hair, prefer comfortable clothes, and possess unearthly grace. Many others races find them hauntingly beautiful.

Class:
Wizards- Wizards are arcane spellcasters who depend on intensive study to create their magic. To wizards, magic is not a talent but a difficult, rewarding art. When they are prepared for battle, wizards can use their spells to devastating effect. When caught by surprise, they are vulnerable. The wizard's strength is her spells, everything else is secondary. She learns new spells as she experiments and grows in experience, and she can also learn them from other wizards. In addition, over time a wizard learns to manipulate her spells so they go farther, work better, or are improved in some other way. A wizard can call a familiar- a small, magical, animal companion that serves her. With a high Intelligence, wizards are capable of casting very high levels of spells.


What is perhaps more interesting is the breakdown of scores shown:

Detailed Results:

Alignment:
Lawful Good
XXXXXXXXXXXXXXXXXXXXXXXXXX (26)
Neutral Good ---- XXXXXXXXXXXXXXXXXXXXXX (22)
Chaotic Good ---- XXXXXXXXXXXXXXXXXX (18)
Lawful Neutral -- XXXXXXXXXXXXXXXXXXXXXXXXXXX (27)
True Neutral ---- XXXXXXXXXXXXXXXXXXXXXXX (23)
Chaotic Neutral - XXXXXXXXXXXXXXXXXXX (19)
Lawful Evil
XXXXXXXXXXXX (12)
Neutral Evil ---- XXXXXXXX (8)
Chaotic Evil ---- XXXX (4)

Law & Chaos:
Law
XXXXXXXXXXXX (12)
Neutral - XXXXXXXX (8)
Chaos --- XXXX (4)

Good & Evil:
Good ---- XXXXXXXXXXXXXX (14)
Neutral - XXXXXXXXXXXXXXX (15)
Evil ---- (0)

Race:
Human ---- XXXXXXXXXXXXX (13)
Dwarf ---- XXXX (4)
Elf
XXXXXXXXXXXXXXXX (16)
Gnome ---- XXXXXX (6)
Halfling - XXXXXXXX (8)
Half-Elf - XXXXXXXXXX (10)
Half-Orc - XXXXXX (6)

Class:
Barbarian - (-25)
Bard
(-19)
Cleric ---- (-6)
Druid
(-4)
Fighter --- (-2)
Monk
(0)
Paladin --- (-21)
Ranger ---- XXXX (4)
Rogue
(0)
Sorcerer -- XXXX (4)
Wizard ---- XXXXXX (6)

So my Law is greatly in charge of the law/chaos angle, but Good and Neutrality are in an almost dead heat.  Had I answered one question slightly differntly, it would have said good rather than neutral.  Of course, I'd rather be bumped out of good for neutral than evil, but that's obvious.

The race was not quite as close, but still no blowout, though I suppose there is some truth to it, I've never seen myself as quite as reserved as an elf (or as svelte).

Wizard rather threw me for a loop, especially with how far from bard it was, which is often when I end up getting.  Usually I test for bard/rogue, but I suppose my more scholarly pursuits as of late have somehow tipped the balance to someone who spends most of his time with his nose stuck in a book.  Oh well.  It is just a meme, can't get too involved in deciphering it, even if it is kind of fun.  :)

Sir Not Appearing At This Game
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17 years 11 months ago #2518 by Darkhunter (Darkhunter)
You Are A:


Neutral Good Human Sorcerer (4th Level)


Ability Scores:
Strength- 16
Dexterity- 17
Constitution- 19
Intelligence- 14
Wisdom- 14
Charisma- 15

Alignment:
Neutral Good- A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment because because it advances mediocrity by limiting the actions of the truly capable.

Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

Class:
Sorcerers- Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. They have no books, no mentors, no theories just raw power that they direct at will. Sorcerers know fewer spells than wizards do and acquire them more slowly, but they can cast individual spells more often and have no need to prepare their incantations ahead of time. Also unlike wizards, sorcerers cannot specialize in a school of magic. Since sorcerers gain their powers without undergoing the years of rigorous study that wizards go through, they have more time to learn fighting skills and are proficient with simple weapons. Charisma is very important for sorcerers; the higher their value in this ability, the higher the spell level they can cast.




Um....no.....I answered everything truthfully, and even had to ask the roomie how they percieved me. I think it lies...I am most deffinatly the fighting type.....gawd. does this meen I need to re roll when I come back to KR?

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**OOC**
Rob
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17 years 11 months ago #2519 by Odo Garaath (Odo)

You know...you can always copy and paste, Tom.  Hotkeys for that are "Ctrl+C" and "Ctrl+V"

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It was also 6am after doing a five hour raid. My knees were locked.

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17 years 11 months ago #2520 by Inajira (Inajira)
Careful Tom, you don't want to pull agro and have me hit you with a Rules Violation that crits for 2300 build and also has a knockback effect.

Sikkeee I'm just playing with you.  Have fun playing WoW until 6 AM and being socially acceptable :)

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