Economy Discussion

  • Caelvan
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8 years 8 months ago - 8 years 8 months ago #152071 by Caelvan
Replied by Caelvan on topic Economy Discussion
I’m going to second Rachael’s statement(and inquiry about inflation). Without physical coin that’s the only option for Logistics to give gold to PCs. And often when we want “gold” as a money reward it has to be on item cards.

Caelvan Renaith
March Warden of Selandrias
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Last edit: 8 years 8 months ago by Caelvan.
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  • sigma-j
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8 years 8 months ago #152074 by sigma-j
Replied by sigma-j on topic Economy Discussion
I'm going to take that one up with Steve, I think.

Mantel Warrane (AWz., QMA; AM, WSS)
Grand Librarian Emeritus, Darkwood Academy of the Metaphysical Arts
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8 years 8 months ago #152076 by raidr0933
Replied by raidr0933 on topic Economy Discussion
Could "Bag Of Gold" cards be limited to 10 gold or something, to limit that pain?

Donald MacFhionnlaigh
OOG: Sean Farquharson "Jarhead"
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8 years 8 months ago #152077 by arieslink
Replied by arieslink on topic Economy Discussion
Maybe not 10 but a limit nonetheless is a good idea. And to go off of that, maybe have pre-written bags of gold cards to meet the demand for people who need to withdraw a few hundred gold at a time?

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Ergos, Warden of the Phokus

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8 years 8 months ago #152084 by Tomatsu
Replied by Tomatsu on topic Economy Discussion
When Kr first started I heard that players would get about 10 gold from the start. Not sure if that happens anymore.

Then a couple years passed by and commodity cards came around, which wasn't a bad idea to get some build ( you had to get a collection though for it to work) or you pretty much gave a commodity card for a few silver or whatever the price of the card was.

Players usually had to loot npc's, usually killing a monster and do searches. That's where most of the spending money came from.

Ideas:
-Maybe after an event if a player has some commodity cards that aren't being used, they can be compensated with a small amount of gold/silver?? Then the next event, they can get a new set of cards?
-I know this sounds crazy, but maybe James can do a real life exchange of cash for in game gold (something reasonable) so a player doesn't feel too broke in game to survive?? (I know alot of video game consoles do this))
-Have the higher up folks make more quests with more loot?

Oog-Tom Polanski
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8 years 8 months ago #152088 by MattD
Replied by MattD on topic Economy Discussion
I've resorted to store credit due to the lack of physical coin. The quests and things for new players to do are there, the rewards are not.

I personally am only sitting on about 20-30 gold in physical coin in between events. Ive known people in the past that have had stashed of 200+ gold for events at a time. Even the interest you recieve from banking it doesn't seem to be enough to entice players to use the bank.

Elias Ashby
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