Baronial Railroad Project

9 years 1 week ago #143931 by Midori Suarez (krykit)
Trains sound interesting. I've never seen steam do anything like that! Is it going to be hard to make the track go around all the trees?

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9 years 1 week ago #143935 by JTinney (Swordsaint)
Midori,

Unlike a cart path or road, I do not believe rails of this "train" will be flexible enough to divert around trees. I expect many trees to fall to axes and saws for no reason other than they were in the way of the railroad.

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9 years 1 week ago #143936 by Aria (Aria)
I have some concerns of my own that I would like to discuss with you. As in we have enough enemies getting here quickly how do we know others will not seek a quicker way to Travance aboard your transport. Please seek me out when you can

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9 years 1 week ago #143939 by geezer (geezer)
I am not aware of commerce being slowed or stymied as things are, and only foresee problems with the new system.

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9 years 1 week ago #143952 by Annora (Karen)
Good luck getting this track through my swamps. From what you have described, I doubt these planks and metal will function in Drega'mire.
But If I hear of a single marsh being filled in to make way for this contraption, we're going to have problems.

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9 years 1 week ago #143954 by Annora (Karen)
Additionally, now that I think of it. This apparatus is likely to be quite loud, is it not? In keeping with other Londwyn devices?
If so, it would appear there is no way to construct this without causing serious disruption and harm to the local life.

Will fauna considered 'dangerous' be killed simply because they are a threat to this train? Even though this device is encroaching upon their territory and they are simply defending themselves? Travance already has serious issues with slaughtering innocent animals that mistakenly stumble into town, and this 'train' will only make things worse.

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