The Fate of Sunday Gameplay

  • Malin
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16 years 10 months ago #21572 by Malin (Malin)
In our continuing effort to improve gameplay and operations here at KR, we hope to learn more about how you play our game and how you all feel about different aspects of our game. The subject of Sunday modules has long been a matter of discussion. There have been times where there have been great ones, times when they have not even existed, and our clean-up and departure time has slowly but surely crept later and later in the day Sunday over the years.

What are your thoughts? Is the Sunday module a highlight of your weekend? Would you prefer to have more time for cleaning so folks can get moving earlier on sunday and have more time to socialize? Please feel free to share your thoughts.



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16 years 10 months ago #21573 by Matt D (MattD)
While I do enjoy sunday mods, I find that perhaps if we had a couple more hours friday night and shorter on sunday, that may improve the overall feel of the game. Maybe shift everything by 2 hours? start around 8 on friday night instead of 10 or 11? The only gripe I ever have about sunday is that a lot of people leave sunday morning or saturday night, and the biggest thing is I've found that sunday is more or less a day for rp. There has usually been one major mod, but the problem is, it rarely has something to do with future events, or even current events of that weekend. How about making sunday mod a prelude for events to come if that's even possible.

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  • geezer
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16 years 10 months ago #21574 by geezer (geezer)
Did somwone say start earlier on Friday?  :)

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16 years 10 months ago - 16 years 10 months ago #21575 by Damien (Damien)
I give a vote of take it or leave it due mostly to when the Sunday mod is an interesting one it's all the more worth it and I don't mind heading out a little later.  For instance, "The Chase for Birnum Pyre" a few months back on Sunday morning was, in my opinion, one of the best Sunday mornings I have experience at KR.  Everyone was involved and was excited to be involved.  It also had a large part in the over all goings on at KR making everyone wanting to know, "what is going to happen next?"

It is understandable the some people have long drives and a lot to pack up, but seeing cars on the camps early and people OOG socializing completely throws me out of the IG mentality.  Many times Sunday morning also seems to not have any real tie in to the story of the entire weekend, giving it a feeling of it is just "filler".

Again, this is just one opinion, and there are many things that can be done to make Sunday better and more fun.  I'd very much like to see Sunday become something more of a teaser leaving me with the "I can't wait for the next KR weekend" feeling.

So to sum it up, if Sunday morning is well laid out, involving, and interesting I am all for it, but if it's Sunday mod for the sake of having something to do on Sunday then it seems like a lot of time spent getting IG for very little, if any, IG growth or experience.

[hr]
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Last edit: 16 years 10 months ago by Unnamed user.

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16 years 10 months ago #21578 by Barak Tellinghast (Barak Tellinghast)
I'm going to echo some of what has already been said. sunday is fun, but I believe it could be better if the actual plot for the weekend wasnt always ended on Saturday night after main mod. Not saying like, shift everything around, or that every plot needs to keep going after Saturday night, but the occasional finishing on Sunday would be a good way to keep people occupied. Also an alternative, as was already said, use Sunday as maybe a preview or the like for the next plot thats coming, even if it doesnt seem like its tied to anything at the time.

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16 years 10 months ago #21579 by Daedri (Daedri)
Starting during daylight hours on friday I think would be in everyones wishes, but outside the realm of possibility.
Most of us work during the week and some of us drive 2-3 hours or more to make it to events after work/packing/preparing.

I think that Sunday mods typically degenerate into bumming around the Inn , learning skills and lots of goofball humor. I think the atmosphere goes from solid to shabby quickly on Sunday morning. Despite having had some fun times with individual players on Sundays I personally could see the advantages of making Sunday a day for the players and have certain elements of logistics and cleanup happening behind closed doors until the official hold.

Going back to what I began with; Friday is a day that is often wasted away trying to set things up and only those players which have the IC capacity to seek out specific  involvement can benefit from the Friday night mods which tend to have a dramatic impact on the weekend and involve more thought and less hacking and slashing than Main Mod.

I would like to see and in my own capacity would help with, the promotion of Friday afternoon/Night mods. Even if Sunday Mods had to be sacraficed. Even if only a small portion of the playerbase is at the camp and ready to go at 5pm Friday there should be something ready to run for them. The people who dont get to the camp until 10pm (such as myself) or later are simply arriving late to the barony and dont need to be waited around for.


Daedri Elensar
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