The Fate of Sunday Gameplay
- Hadrian Thane

- Elite Member

- The night is dark and full of terrors.
- Posts: 647
- Thank Yous: 3
16 years 10 months ago #21618
by Hadrian Thane (GBino)
/* OOG
* Rob G.
* Rules Marshal, Margrave
*/
Replied by Hadrian Thane (GBino) on topic The Fate of Sunday Gameplay
One word: GRIMDAR.
/* OOG
* Rob G.
* Rules Marshal, Margrave
*/
Please Log in to join the conversation.
- Lina Marinescu

- Elite Member

- Only the curious have something to find
- Posts: 588
- Thank Yous: 78
16 years 10 months ago #21619
by Lina Marinescu (Ismaesumi)
Alex,
Most of us work, or attend school, or both. The ones who are able to show up at 9 am to set up are the privilaged ones. While I agree with starting earlier, I also understand the argument against it, because at 7 or 8, the majority of our players are showing up. Someone else made a point that most of us also drive either 2 hours or more to get to the event, so while getting NPCs corralled and started early would be nice, it just would not be feasible.
IG- Lina Marinescu
OOG- Katie M.- Lead Monster Marshal
The stalwart soul has the will to live and is eager for the race ~Taylor Caldwell
What lies behind us and what lies before us are tiny matters compared to what lies within us. ~Ralph Waldo Emerson
Replied by Lina Marinescu (Ismaesumi) on topic The Fate of Sunday Gameplay
i do not see why if people are showing up at 9 am on friday it would be so difficult to start game @ 7 or 8 pm. this past event the set up was DONE by 4 and then it was (or at least felt like) 6 hours of nothing before announcements and game on.
Alex,
Most of us work, or attend school, or both. The ones who are able to show up at 9 am to set up are the privilaged ones. While I agree with starting earlier, I also understand the argument against it, because at 7 or 8, the majority of our players are showing up. Someone else made a point that most of us also drive either 2 hours or more to get to the event, so while getting NPCs corralled and started early would be nice, it just would not be feasible.
IG- Lina Marinescu
OOG- Katie M.- Lead Monster Marshal
The stalwart soul has the will to live and is eager for the race ~Taylor Caldwell
What lies behind us and what lies before us are tiny matters compared to what lies within us. ~Ralph Waldo Emerson
Please Log in to join the conversation.
- geezer

- Platinum Member

- Posts: 4349
- Thank Yous: 448
16 years 10 months ago #21620
by geezer (geezer)
Edwin Haroldson
Loremaster
Master of the Mages' Guild
An ethical person does the right thing when no one is watching.
OOG - Charlie Spiegel - Kitchen Marshal
"War is a matter of vital importance to the State..."
Replied by geezer (geezer) on topic The Fate of Sunday Gameplay
Why not allow those able to start early? No mods, no monsters. Maybe a hook or RP types of NPCs.
Would love the opportunity to RP for a few hours, with no "distractions."
It worked in other Larps in which I played.
Would love the opportunity to RP for a few hours, with no "distractions."
It worked in other Larps in which I played.
Edwin Haroldson
Loremaster
Master of the Mages' Guild
An ethical person does the right thing when no one is watching.
OOG - Charlie Spiegel - Kitchen Marshal
"War is a matter of vital importance to the State..."
Please Log in to join the conversation.
- Matt D

- Platinum Member

- Photographer extraordinaire!
- Posts: 1998
- Thank Yous: 557
16 years 10 months ago #21622
by Matt D (MattD)
Elias Ashby
Proprietor of the Ashby Family General Store
Lord Templar Rayven Nightwing of the Order of Holy Light
(OOG - Matt D. - Photographer)
Replied by Matt D (MattD) on topic The Fate of Sunday Gameplay
I agree with charlie. Maybe an early start time, simply rp based, no mods would be nice. If that is the case, you really don't need an exorbitant amount of npc, or any at all for that matter.
Elias Ashby
Proprietor of the Ashby Family General Store
Lord Templar Rayven Nightwing of the Order of Holy Light
(OOG - Matt D. - Photographer)
Please Log in to join the conversation.
- Noctra

- Administrator

- "Valar Morghulis"
- Posts: 673
- Thank Yous: 0
16 years 10 months ago #21630
by Noctra (Noctra)
Replied by Noctra (Noctra) on topic The Fate of Sunday Gameplay
Although it sounds simple enough, having some players start early, it's not as easy as you think.
There could be issues with the camp, announcements to be made, plots to kick off at opening ceremonies, etc.
What if we need to make announcements at 8:00, but a group of players already started and are off in the woods?
There are a number of other things that I won't go into now.
Sunday mods can be saved for great weather days, when most are in no hurry and the camp isn't kicking us out. Otherwise, most of what James and others already pointed out seem the best to me.
There could be issues with the camp, announcements to be made, plots to kick off at opening ceremonies, etc.
What if we need to make announcements at 8:00, but a group of players already started and are off in the woods?
There are a number of other things that I won't go into now.
Sunday mods can be saved for great weather days, when most are in no hurry and the camp isn't kicking us out. Otherwise, most of what James and others already pointed out seem the best to me.
Please Log in to join the conversation.
- CC Hahn

- Senior Member

- Posts: 129
- Thank Yous: 5
16 years 10 months ago #21631
by CC Hahn (Corteccia)
OOG: C. H.
Replied by CC Hahn (Corteccia) on topic The Fate of Sunday Gameplay
Also keep in mind that many IG areas (especially at Hickory Run) are set up by players who don't arrive until shortly before lay-on. Any early gameplay that had started would have to be interrupted for set-up then interrupted again for lay-on announcements. The entire IG atmosphere of the early gameplay gets lost in the process.
As much as I like the idea of having an IG message board up at the event I doubt most people would stop to read the safety and/or restrictions information each and every event.
As much as I like the idea of having an IG message board up at the event I doubt most people would stop to read the safety and/or restrictions information each and every event.
OOG: C. H.
Please Log in to join the conversation.
Moderators: Lois Heimdell (LoisMaxwell)
Time to create page: 0.591 seconds
Random Quote
"Kaladonia, move left!"
"Kaladonia, move forward!"
~a lone enemy stands before the unit~
"Kaladonia, MURDER HIM!"
~Lord Brightstar, commanding his troops during battle
