Rules Update: Luck

14 years 1 month ago #65066 by Ehlenathelasa Blacktree (ehlena)
So luck is no longer good against any attack, only those that can be blocked by a rogue list defense?

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14 years 1 month ago #65067 by Chris G. (Cross)
Replied by Chris G. (Cross) on topic Rules Update: Luck
Acrobat has both Dodge
Gambler has Willpower

Both are Rogue Lists =D

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14 years 1 month ago #65076 by Draknar DoKanen (Draknar DoKanen)
Correct.  Luck is no longer a superior defense.  That said, its pretty sweet because it can now be used in a wide range of lower list ways.

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14 years 1 month ago #65077 by GJSchaller (GJSchaller)
Luck isn't just a defense - you can luck an Escape, a Waylay, or even an Assail.  It's expensive, but versatile.


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14 years 1 month ago #65078 by Ehlenathelasa Blacktree (ehlena)
Ok yeah, thats awesome <3

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14 years 1 month ago #65092 by Pappy (Quan)
Replied by Pappy (Quan) on topic Rules Update: Luck
I apologise if this thread is somewhere else I only have a little time to spare and wanted to mention something from December's event that seems pertinent considering the change to luck.

I'm not sure who I was talking to but I was reminded that it was against the rules to chain skills; the example I gave was something like (but not exactly) "perfect strike, Ki strike". Now the new Luck skill does just that, except that it's restricted to lower list skill only.

My question is: was/is there such a restriction in place that would contradict the new Luck Skill Mechanic and if so how does that affect skills that lend themselves to the possibility of being combined with others.


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