New Errata - Casted effects et al
- Caldor Eirson

- Platinum Member

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Raidrthebetrayr wrote: Therefore, I would like to propose that all damaging casted effects (those that deal direct damage- fireballs and such that utilize a spell packet) should be able to be blocked by a shield. things like poison ivy, chains of justice, the wind one that knocks you back are still able to go off if impacting a shield, but the directly damaging ones can now be blocked.
Of course by this logic, a level 1 character with a shield trumps all tier 4 damage dealing spells.
Also, in all games, remember this - I can run out of spells if I run out of casting points or spell packets to throw. You cannot run out of swinging a sword.
Caldor Eirson,
Gothi and High Priest of Gaia
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Spiritual Advisor To Kaladonia
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- Grimkjell Eirson

- Platinum Member

- "You! Small man! Hold my furs while I kill this."
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Warrior lists are Rock, and they clobber Rogue lists in a fight which are Scissors, and Caster lists tend to be paper and can zap warrior lists in the face but get stabified by Rogues. That's why a lot of people spread out their lists to shore up their weaknesses and have more tools in their toolbox. So yes, the mystic tends to trump the muscle, but the guile will trump the mystic pretty handily, normally, and the muscle crunches the guile.
I will say this, though. My character is completely mundane, no mystical abilities whatsoever, but he's still considered useful and terrifyingly powerful on the battlefield. Roleplay can trump rules in terms of personal interaction, and there are a lot of logistical difficulties for a caster that a warrior doesn't have. You can't run out of sword after all
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- Angry

- Senior Member

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And wouldn't this work against the big nasty spells that cause direct damage? Or am I wrongfully throwing spells and abilities together?
Defiant Cover (Shield) –
Traits: Defense, Superior, Weapon (Shield)
The Master Warrior may defend against any ability that would drop her into the Serious or Critical stage of her death count or kill her instantly.
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- Alexandre Blythewood

- Platinum Member

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I will address one point that's been brought up repeatedly: there has been no "nerf" to Berserker Rage, nor has Quell been increased in strength. We did not change how these abilities function at all in this errata, only clarified their interaction. The intention was always that Quell, Calm, and similar effects that terminate rages worked on Berserker's Rage, despite it's immunity to Mental effects. Quell has always caused the detrimental effects that follow a rage (while Calm does not).
To address your question, Bill, You can use Defiant Cover to stop any spell, skill, or attack that would drop you into any stage of your death count or that would instantly kill you (such as Litany of Doom).
-Alexandre Blythewood
OOG: Zach Theis
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- Gilthu

- Junior Member

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~Gilthu
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"Something something nature, something something Arawyn, something something destiny"
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- Donald MacFhionnlaigh

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I look at balance in this fashion: If I'm playing Archie the Assassin, and I have to take down Murderyourface the Marauder, I'm not taking him on head to head. I'm going to grab every advantage I have. Alchemy, poisons, traps, disguises and my goal is to string him out. death by a thousand papercuts. I'm not striking during the day. I'll hit at night. I have to pick my fights.
The intent is to convince players of the need for better communications and the need to pick their battles. Example:
Danny Druid, Wilhelm Warrior and Barry Berserker are attacked by three orcs. One orc is sword/board, one is just a one handed sword, and one is two axes. Knowing that his poison spell will not work if it hits the shield, he entwines the sword/board orc with vines, and the two fighters go to work on the other two, backed by the druid's hindering (grasp with roots, poison ivy) and damaging spells. Pick your fights within your capabilities, and don't use the metaphorical 120 MM cannon, when the coaxial machine gun will get the job done. this kind of thinking is what I do in every fight and would not be a bad thing for everyone to do.
since I apparently derailed the conversation beyond what anyone intended, if there are questions about what I am thinking of, I will be willing to discuss this via PM. Oh, and everyone thank Matt. He let Evil Raider out to play, while Good Raider is still stumbling around in a daze after the doors were blown open.
Donald MacFhionnlaigh
OOG: Sean Farquharson "Jarhead"
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