Rules Update: Master Warrior

14 years 1 month ago - 14 years 1 month ago #65126 by Alexandre Blythewood (Eleventh Phoenix)
I noticed a few traits missing from some of the skills.  Were any of the following intentional?

1) The description of Devastating Blow states that the attack is piercing, but it lacks the Piercing trait.
2) Slay lacks the Lethal trait.
3) Slam doesn't have Condition (Knocked Prone)
4) Both Master Proficiency and Defensive Fighting seems to fit the description of the Proficiency trait.
5) Perfect Strike can be used with defensive or offensive skills, but it lacks the Defense trait.

Also, a trait related question: Why is Bypass Armor a Social skill.  If that's not a mistake, can defenses that stop other social skills (I'm specifically thinking of Willpower) prevent a Bypass Armor?

-Alexandre Blythewood

OOG: Zach Theis
Last edit: 14 years 1 month ago by Unnamed user.

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14 years 1 month ago #65127 by Erdrick (Erdrick)
A bunch of those will be fixed in the updated edition with more cleaned up descriptions. What I will say though is that Devastating strike is not piercing, but an original incarnation was. The new description will reflect that when its done.

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14 years 1 month ago #65128 by Erdrick (Erdrick)
Also that being said don't stop posting oddities like that. It'll help us clean things up as we make the more complete version.

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14 years 1 month ago - 14 years 1 month ago #65129 by Alexandre Blythewood (Eleventh Phoenix)
A couple random questions:

1a) Does Rend Limb actually have a mechanical pain effect involved, or is it just a roleplay effect?  If there is a mechanic involved, can Ignore Pain defend against that part of the skill?

1b) Same as above, except for Sever Limb.

2) Can I use Perfect Balance in response to Throw, avoiding the 10 foot movement and instead just falling prone?

3) Can Perfect Balance defend against Dust Devil?

-Alexandre Blythewood

OOG: Zach Theis
Last edit: 14 years 1 month ago by Unnamed user.

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14 years 1 month ago #65130 by Erdrick (Erdrick)
1a+b) Roleplay effect.
2) As awkward as it sounds based off the current wording you would just be knocked prone. Though I might petition to have that changed as it seems kind of weird.
3) Yes but its a similar situation as with Throw.

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14 years 1 month ago #65137 by Rannick (Rannick)
This might have already been addressed, but this thread has gotten huge:

From "Perfect Strike:"

"The character must be within her weapon’s reach of the intended target to use this skill.  If coupled with a Parry or Deflect those defenses become Superior."

This wording is very confusing.  What does it mean?  Does it mean you could use Perfect Strike with Parry or Deflect in order to make said Parry or Deflect Superior?

If so, does that mean you could use Perfect Strike with other defenses?

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--Andy--

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