Body Ratio Adjustment
- Goggs

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11 years 11 months ago #96121
by Goggs (coryan)
OOG: Cory W-S
"If you can dodge a wrench, you can dodge a Maul."
Replied by Goggs (coryan) on topic Body Ratio Adjustment
Just as a general note: this does seem a little complicated - perhaps not for a video game, but moreso for a LARP.
Might I suggest the following formula:
This way, we don't have to deal with fractions of body points, and also don't have to worry about our BP totals changing too frequently (at the moment, BP totals are going to fluctuate in a way that is difficult to predict - particularly at lower levels.)
Might I suggest the following formula:
Code:
A = (build spent on fighter stuff);
B = (build spent on rogue stuff);
C = (build spent on caster/meta stuff);
if (A > B and A > C){
//body ratio is 3
}
else if (B > A and B > C){
//body ratio is 2
}
else{
//body ratio is 1
}
This way, we don't have to deal with fractions of body points, and also don't have to worry about our BP totals changing too frequently (at the moment, BP totals are going to fluctuate in a way that is difficult to predict - particularly at lower levels.)
-
A. C. Goggins
Quartermaster
Quartermaster
OOG: Cory W-S
"If you can dodge a wrench, you can dodge a Maul."
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- Nicoletta

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11 years 11 months ago #96124
by Nicoletta (fyperia)
OOG: Zelda Turqman
Replied by Nicoletta (fyperia) on topic Body Ratio Adjustment
I'm not quite understanding, is there a reason why crafting points are not factored into the total? They are no different than "casting points" for the crafting lists.
OOG: Zelda Turqman
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- JTinney

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11 years 11 months ago - 11 years 11 months ago #96125
by JTinney (Swordsaint)
Father Duncan MacKenzie
Templar-High Priest of Brazen
Chaplain, Bloodspirits Mercenary Company
Janos Beecham (alt)
Dragoon of No Importance
John Tinney
Safety Marshal/ EMT
Replied by JTinney (Swordsaint) on topic Body Ratio Adjustment
indeed...
Casters are already fairly "squishy" enough.... this makes them even more so.
I know spells and protections help.... but there are always ways around such things. To borrow an old D&D analogy- its bad enough a common housecat can usually kill a mage... but this change brings them down to having common rat have a chance of pulling it off.

Its definitely Food for thought... and brings up two fairly solid questions:
1- If casting points and crafting points are NOT counted, how much does it change things from just before the re-coding?
2- How much of a change does having the crafting points count same as Casting points do to crafters?
Yes... as a Ranger, I am a caster too... but its minor parlour tricks compared to Druids. I took a decent hit with this on both Armor Multiplier (I now have less armor protection than I had before the system changed) and Body ratios...and I don't have much casting power to speak of.
I'll play it either way- I really have no problems with doing so (I always forgot to use Armor points anyway.. :S ).... but I do have concerns for other PC's.
Casters are already fairly "squishy" enough.... this makes them even more so.
I know spells and protections help.... but there are always ways around such things. To borrow an old D&D analogy- its bad enough a common housecat can usually kill a mage... but this change brings them down to having common rat have a chance of pulling it off.
Its definitely Food for thought... and brings up two fairly solid questions:
1- If casting points and crafting points are NOT counted, how much does it change things from just before the re-coding?
2- How much of a change does having the crafting points count same as Casting points do to crafters?
Yes... as a Ranger, I am a caster too... but its minor parlour tricks compared to Druids. I took a decent hit with this on both Armor Multiplier (I now have less armor protection than I had before the system changed) and Body ratios...and I don't have much casting power to speak of.
I'll play it either way- I really have no problems with doing so (I always forgot to use Armor points anyway.. :S ).... but I do have concerns for other PC's.
Father Duncan MacKenzie
Templar-High Priest of Brazen
Chaplain, Bloodspirits Mercenary Company
Janos Beecham (alt)
Dragoon of No Importance
John Tinney
Safety Marshal/ EMT
Last edit: 11 years 11 months ago by JTinney (Swordsaint). Reason: added thought/clarification
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- geezer

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11 years 11 months ago #96126
by geezer (geezer)
Edwin Haroldson
Loremaster
Master of the Mages' Guild
An ethical person does the right thing when no one is watching.
OOG - Charlie Spiegel - Kitchen Marshal
"War is a matter of vital importance to the State..."
Replied by geezer (geezer) on topic Body Ratio Adjustment
If any of you have ever played Advanced Squad Leader or the La Bataille system of Napoleonic boardgames, you will understand when I say that the rules have overtaken the game.
Edwin Haroldson
Loremaster
Master of the Mages' Guild
An ethical person does the right thing when no one is watching.
OOG - Charlie Spiegel - Kitchen Marshal
"War is a matter of vital importance to the State..."
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- Chris D

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11 years 11 months ago #96128
by Chris D (Brogan)
Cyan Bloodbane
oog- Chris D
Replied by Chris D (Brogan) on topic Body Ratio Adjustment
Most people forget when each class had their own body ratio to begin with. This is more like the original body system from the creation of the game. Pure/ Straight classes saw no real change, just the hybrid fighter/ rouge/ casters.
Guys give it all a chance before shooting it down.
Chris d
Guys give it all a chance before shooting it down.
Chris d
Cyan Bloodbane
oog- Chris D
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- Jack

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11 years 11 months ago #96129
by Jack (Keeperofdice)
Ser Jack Siefer
Knight Of Drega'Mire
Head of Research & Development of Kormyre
Sky Marshal
Captain of the K.A.S. Tarrasque
OOG: Gus M.
“Men learn from their failures. I prefer to learn from the failures of others..”
"Sometimes what the world doesn't need is a hero. Sometimes what it needs is a monster."
Replied by Jack (Keeperofdice) on topic Body Ratio Adjustment
I lost over 200 body and don't have nearly the same armor as I did before, and I couldn't be happier. These rules are great changes that will bring balance to the game and make tag skills matter rather than being a temporary inconvenience. I just thought I'd offer my opinion as someone who was negatively affected by this but sees the purpose of it! Thanks!
Ser Jack Siefer
Knight Of Drega'Mire
Head of Research & Development of Kormyre
Sky Marshal
Captain of the K.A.S. Tarrasque
OOG: Gus M.
“Men learn from their failures. I prefer to learn from the failures of others..”
"Sometimes what the world doesn't need is a hero. Sometimes what it needs is a monster."
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