Still more changes

11 years 5 months ago - 11 years 5 months ago #105983 by Woolsey Bysmor (Osred)
The following are changes that we are currently working on, and are open to thoughtful discussion in terms of balance and other errors that may exist. These changes will NOT go into effect until next event, and might be revised slightly if we see that we have something way off balance. Of course, when you work on balancing things out, you sometimes notice other things that are out of balance, so this will go a little beyond prayers as well. We are posting these proposed changes for two reasons:

1) We wanted those who might go Visagalis to be able to make appropriate decisions based on what was going to be the new domains, and allow any other player this affects to be able to make any changes they deem fit.
2) We wanted to make sure that we did balance things. I don't mind if one is a better combat, and another is a better utility, and another is cool for RP reasons, but they all should be playable, and if not equally attractive to a given player, have a good distribution of people who would want that domain.

With your input, we can see if we went too much in one area or another, and tweak them before final revision.

To understand why we are doing these changes, we have two goals, one major, one minor.
1) We wanted to balance out the domains a bit more so that all domains are viable PvE domains, and no one domain is a 'no-brainer' domain. Some domains, particularly the darker ones, would have one incredible prayer, and some not very useful ones, others had some prayers are great for an NPC to have and not so much for a PC. We hope to keep these prayers for NPCs to use, while toning down, or replacing the ones the PCs have.
2) We have a general trend to get rid of summoning, you have noticed it with Magic and Druidics, and now that moves to prayers.

Changes to descriptions of gods

Remove from the description of Glomm the following sentence:
“Glommites revel in the creation of undead, which are the ultimate perversion of their living forms. Undead also trap souls in the material world, which denies them to Glomm’s enemy, Galladel.”

Fauna

Rank 4

Maul has been updated as follows;

“Maul

6 DP; Traits: Druidic (Fauna), Attack, Ranged, Condition (Dazed)
This spell breaks one of the target’s limbs and renders her dazed for 30 seconds. The caster decides which limb is affected.”

Enchantment

Rank 1

The text of Deep Pockets has been updated as follows:
“This prayer defends against a use of the skill Pick Pocket. The pickpocket is told that nothing is found in the container.”

Necromancy

Rank 1

Feign Life has been renamed Necromantic Shroud and updated as follows:

1 MP; Traits: Arcane (Necromancy), Caster
This spell allows the recipient to foil all spells or abilities that detect life or death for a duration of five minutes. This spell does not change the recipient’s appearance in any way.

Rank 3

Necromantic Terror has been updated as follows:
“This spell causes an opponent to become frozen with fear. The opponent cannot move or take action of any kind for a duration of one minute. This is a mental effect, not a fear effect.

Rank 4

Harvest Your Soul has been updated as follows;

“Harvest Your Soul

6 MP; Traits: Arcane (Necromancy), Attack, Ranged
This spell inflicts catastrophic harm to an opponent, dealing 200 points of Magic Body damage. If used on an undead it will heal it for 200 body points.”


Sacrament

Rank 1

Consecrate has been removed and changed into a continuous skill.

Rank 2

Aid has been moved to Rank 3 at the cost of 4 FP and changed to read as follows:

"Aid

3 FP; Traits: Divine (Sacrament), Latent
This prayer imbues a target with 15 temporary body points and to strike for divine damage for a duration of 5 minutes."

Rank 3

Divine Vestments (prayer) has been removed from the game.

Divine Sanctuary has been moved to Rank 4 at the new cost of 6 FP.

Banishment has been moved to Rank 4 at the new cost of 5 FP.

Rank 4
Divine Sphere of Protection has been removed from the game.

Divine Negation has been moved to Rank 3 at the new cost of 4 FP.


Authority

Rank 1

Grovel has been changed to read as follows:

Grovel
1 FP; Traits: Divine (Authority), Attack, Ranged, Knock Down
This prayer forces a target to the ground and must remain so for 5 seconds.

Quell has had the Mental trait added.

Rank 2

Commanding Mind has had the Mental trait added.

Cower has had the Mental trait added.

Rank 3

Conscript has had the Mental trait added.

Capture has had the Condition (Held) trait added.

Rank 4

Majesty has had the Mental trait added.

Control has had the Mental trait added.

Chaos

Rank 1

Negate Law has been changed to Chaotic Thoughts:

Traits: Divine (Chaos), Defense, Latent, Social
“This ability will resist a social skill.”

Disordered Mind has moved to 4th rank and has been changed to read as follows;

Disordered Mind

5 FP; Traits: Divine (Chaos), Caster, Latent
This prayer renders the caster able to remain silent when questioned about one specific topic for the duration of the current period when used. The caster cannot lie and escape detection, but is merely able to resist any compulsion to speak the truth and can choose to remain silent.

Entropic Burst has been added as a new Rank 1 Chaos Domain prayer;

"Entropic Burst

1 FP; Traits: Divine (Chaos), Attack, Ranged, Condition (Dazed)
The target is dazed for 5 seconds.

Rank 2

Shield of Chaos has been updated to do the following”
“This prayer will resist any ability, skill or item that would bind, pin or hold the character.”

Chaotic Feast has had the Mental trait and the Rage trait added.

Rank 3

Hatred has been removed from the game.

Rank 4

Chaotic Mind has been moved to Rank 3 and updated to read as follows;

"Chaotic Mind
4 FP; Traits: Divine (Chaos), Latent, Caster, Defense, Attack, Mental, Condition (Stun)
This prayer resists a mental attack or mind-influencing ability. In addition, the opponent that delivered the attack suffers a 5 second stun. This is a mental effect.

Winds of Confusion has been changed to Incite Rage (Or a better name)

“Incite Rage
5 FP Traits: Divine (Chaos), Attack, Ranged, Mental, Rage
This prayer will force a target into a wild rage, causing them to attack all nearby allies for 10 minutes.”

Compassion

Rank 1

Calm has had the Mental trait added.

Rank 2

Forgiveness has had the Mental trait added

Mercy has had the Mental trait added.

Rank 3

Friendship has had the Mental trait added.

Rank 4

Calm Discourse has had the Mental trait added.


Corruption

Rank 1

Create Lesser Undead has been removed from the Corruption Domain and replaced with

Temptation
1 FP, Traits: Attack, Ranged, Divine (Corruption), Mental

The priests suggests that the target go engage in some other activity that the target enjoys, this activity must be viably available and any cost supplied by the priest. As long as the target does not believe that their life is in danger or attacked in any fashion, they will give into the temptation and will participate in that activity for at least one minute. If this prayer is successful, the target doesn't realize they've been targeted.

Corrupted Thoughts has had the Mental trait added.

Rank 2
Corrupt Weapon has been changed to Corrupt Strike as follows;

"Corrupt Strike
2 FP; Traits: Divine (Corruption), Latent, Attack,
This prayer imbues a recipient with the ability to weaken a target through melee strike, causing the target to deal two less damage with melee weapons for a duration of 5 minutes. The opponent can defend against this attack using any ability that would protect against a weapon strike or a prayer."

Rank 3
Rot limb has been moved to Rank 4 at a cost of 6 FP. Rot Limb has had the Area Specific trait removed.

Rank 3
Corrupt Health, 3 FP, Attack, Ranged, Divine (Corruption)
This prayer inflicts 25 Divine Damage to the target.


Rank 4

Create Greater Undead has been removed from the Corruption Domain.

Corrupt Obscuration has been updated as follows;

"Corrupt Obscuration

6 FP; Traits: Divine(Corruption), Attack, Ranged
This prayer renders the target unable to use any prayers or abilities with the Divine trait for a duration of five minutes. The target may not cast or invoke latent casting of these abilities, or invoke these abilities from items or psalms."

Creation

Efficiency
6 FP; Traits: Divine (Creation), Augment
This prayer allows the recipient to craft an alchemy item with one less component than is normally needed, or a smithing item with one less units of the required material than is normally needed. The recipient must have at least one component or unit of the required material to utilize this prayer. A smithing item crafted with the use of this prayer yields no units of material at all if melted down; the item card must be noted accordingly.




Darkness

Rank 1

Extinguish has been renamed Bring Shadows. Bring Shadows has had the Area of Effect trait and Ranged trait added.

Night Eyes has been moved to Rank 3 at a cost of 4 FP.

Void Strike has been added as a new Rank 1 Darkness Domain prayer;

"Void Strike

1 FP; Traits: Divine (Darkness), Attack, Ranged
Target takes 8 points of Divine damage.

Rank 2

The prayer Fear has been renamed Cause Fear.

Rank 3

Grant Blind fighting has been removed.

Rank 4

Curse of the Doomed has been updated as follows;

Curse of The Doomed
5 FP; Traits: Divine (Darkness), Attack, Ranged, Curse
The prayer causes the target to take double damage from all attacks that deal Divine damage. This prayer can be cured as a lesser curse.

Death

Rank 1

Rot Living Flesh has been renamed Rot and has been updated as follows;

"Rot

1 FP; Traits: Divine (Death), Attack, Ranged
This prayer inflicts 6 points of Direct Body damage.

Rank 2

Face of Death, a new Rank 2 prayer has been added to the Death Domain as follows;

“Face of Death

2 FP; Traits: Divine (Death), Attack, Ranged, Condition (Dazed)
Target is struck with a vision of their own death, leaving her dazed for 1 minute.”

Death's Empowerment has been removed from the game.

Rank 3

Cause Disease has been removed from the game.


Life Drain has been renamed Steal Vitality and updated as follows;

"Steal Vitality

3FP; Traits: Divine (Death), Attack, Ranged, Augment
This prayer inflicts 25 points of direct body damage to an opponent, and bestows those points on the caster for a duration of thirty minutes, or until used, whichever comes first. This spell has no effect on undead. "

Rank 4

Whisper through the Black Gate has been moved to Rank 3 at a cost of 4 FP and has been updated as follows:

Whispers Through The Black Gate
4 FP; Traits: Divine (Death), Latent, Caster
This prayer allows the caster to ask one question of a corpse that they administer a killing blow to at the time of the killing blow. Only a “yes” or “no” answer can be elicited by the question. The answer must be based on the living experience of the person whose death occurred, up to and including the moment of the death of that body, but nothing beyond. The person whose death it is must answer the question truthfully, regardless of whether that person has since resurrected, or passed on through the Great Nexus.

Grant Death has been updated as follows;

“Grant Death

6 FP, Traits: Divine (Death), Attack, Ranged
This prayer inflicts catastrophic harm to an opponent dealing 200 points of Divine Body damage.”

Reaper’s Gaze has been added as a new Rank 4 Death Domain prayer;

"Reaper’s Gaze
5 FP; Traits: Divine (Death), Attack, Spray, Fear
This spell creates a spray that cover a ninety-degree arc and extend five feet from the caster's hand. The spray intimidates all targets in the area and they cannot take any offensive action against the character for five minutes. If the character attacks the opponent, she can try to defend herself from the character’s strikes but cannot attempt to counterattack.

Destruction

Rank 1

Rend Armor has been updated to do 15 points of damage to the target’s armor.

Rank 2

Brutalize has had the second instance of the trait Divine (Destruction) removed. It is not twice as divine as any other prayer.

Rank 3

Phantom Attack has been increased in cost to 4 FP

Rank 4
Pulverize has had the Area Specific trait removed and updated as follows;

“Pulverize

6 FP; Traits: Divine (Destruction), Attack, Ranged, Condition (Dazed)
This prayers breaks one of the target’s limbs and renders her dazed for 30 seconds. The caster decides which limb is affected.”

Piercing Strike has been removed from the game.

Obliterate has been added as a new Rank 4 Destruction Domain prayer;

“Obliterate

5 FP; Traits: Divine (Destruction), Attack, Ranged, Knock Back
Target is pummeled with divine force taking 75 points of Divine damage and knocks the target back 10 feet.”


Fate

Rank 1

The text of Secret Pocket has been updated as follows:
“This prayer defends against a use of the skill Pick Pocket. The pickpocket is told that nothing is found in the container.”

Flare has had the Condition (Dazed) trait added.

Rank 3
Remove Curse has been renamed Negate Curse.

Knowledge

Rank 2

Comprehend Languages has had the Caster trait added.

Detect Truth has had the Mental trait added.

Law

Rank 1

Chains of Justice has had the Condition (Pinned) trait added.

Halt has had the Line of Sight trait added.

Rank 3

Legal Thought has had the following line of text added;

"This prayer must be marked on the character's card in the notes section."

Confession has had the Mental trait added.

Life

Rank 1
Gaia's Breath has been renamed "Breath of Life"

Rank 3

Anoint has been updated to read as follows;

"Anoint
4 FP; Traits: Divine(Life), Latent, Defense
This prayer resists any casted effect that would drop the recipient to the Serious or Critical condition "

Rank 4

Gaia's Embrace has been renamed "Gift of Life

Light

Rank 2

Illumination has had the Area of Effect trait added.

Rank 4

Luminescent Beam has had the Condition (Blinded) trait added.

Spirit

Rank 2

Restore Control has had the Attack trait, Mental trait, and Ranged trait added.

Rank 4

Spirit Stasis has had the Caster trait removed.

Galladel's Release has been renamed "Spirit's Release" and has been updated as follows:

Spirit’s Release
6FP, Traits: Divine (Spirit), Attack, Ranged
This prayer inflicts catastrophic harm to an undead being, dealing 200 Divine Bane damage.

Torment

Rank 1

Hobble has had been updated as follows;

"Hobble

1 FP; Traits: Divine (Torment), Attack, Ranged, Pain, Condition (Hobbled)
This prayer causes a target to only move at a heel-to-toe pace for one minute. "

Rank 2

Cause Pain has had the Condition (Knocked Prone) trait added.

Rank 3
Shield of Suffering has been updated as follows:

"Shield of Suffering

3 FP; Traits: Divine (Torment), Caster, Defense, Latent, Attack, Condition (Dazed), Pain
This prayer inflicts an attacker with a wave of pain, dazing her for one minute. The caster must still succumb to or defend against the attack.

Rank 4

Bestow Curse will be renamed Tormenting Snare
4 FP; Traits: Divine (Torment), Attack, Ranged
This prayer instantly binds and gags an opponent with spiked chains. The opponent is bound by the hands and feet and gagged, rendered completely immobile and unable to speak. The bindings are not very secure, and can be cut loose with an edged weapon, broken loose by the opponent if she has Strength +4 or greater, or slipped out of by the opponent if she has the skill Escape. If the target does get loose of their bindings before the prayer expires, the target takes an additional 15 direct body damage. The bindings will disintegrate completely after five minutes.


Pain Paralysis has been updated as follows:

"Pain Paralysis

5 FP: Traits: Divine (Torment), Attack, Ranged, Pain, Condition (Paralyzed)
This prayer causes an opponent to be paralyzed in pain for one minute. When the duration expires, or the paralysis is cured, the target suffers 25 points of Direct Body damage."

Desperate Isolation has been updated as follows:

"Desperate Isolation

6 FP; Traits: Divine (Torment), Attack, Ranged, Condition (Blinded), Condition (Deaf), Condition (Hobbled)

This prayer renders a target Blind, Deaf and Hobbled for a duration of 5 minutes. "

War

Rank 4

Blade of Victory has been updated as follows;

"Blade of Victory

6FP; Traits: Divine (War), Augment, Attack, Latent
This prayer imbues a target with the ability to deliver a melee strike for 100 points of Divine Body damage. The opponent can defend against this attack using any ability that would protect against a weapon strike or a prayer."

Call to War has been increased to +1 Divine.

-OOG Michael Smith
Last edit: 11 years 5 months ago by Woolsey Bysmor (Osred).

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11 years 5 months ago - 11 years 5 months ago #105986 by Goggs (coryan)
Replied by Goggs (coryan) on topic Still more changes
Hey!

Good that Disordered Mind is being moved from first to fourth rank, but its effects now seem a lot less well-defined - I can see ambiguity about what might constitute "one specific topic" causing problems later on. Sorry, I wanted to have an alternate wording to suggest to you, but I can't think of anything off the top of my head.

We will look at it after the weekend - Michael S.

Was the intention with Efficiency to have it allow for smithing items to be created with one less unit, or have you decided to up it to five? Just wanted to be clear, as I thought this was a hangover from when bars of metal could contain between one and five units.

Darn it! I changed one of the fives to one, but not the first five.. which should have been one as well... -Michael S.

- A. C. Goggins
Quartermaster

OOG: Cory W-S
"If you can dodge a wrench, you can dodge a Maul."
Last edit: 11 years 5 months ago by Woolsey Bysmor (Osred).
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11 years 5 months ago - 11 years 5 months ago #105987 by Caldor Eirson (Caldor)
Question about Anoint:

"Anoint
4 FP; Traits: Divine(Life), Latent, Defense
This prayer resists any casted effect that would drop the recipient to the Serious or Critical condition "

Does this mean any casted effect that specifically moves someone into Serious or Critical or would it also stop any spell that does so through damage?

I think of this as blocking the second to last casted effect that is going to kill you. So, let's say you get hit with something that would do 200 damage and you have 300 body, you can't use this ability. However, if you have 199 body (or 1 body), then you can use this ability, and you live! Note: This now works on all casted effects, not just prayers.

Also, if someone has assigned spell proficiency to a prayer or spell that has been significantly changed, will they be allowed to rewrite to reassign this if they want, or will they have to use normal unlearing rules?

You will be allowed to re-assign your spell profs freely - Michael S.

Caldor Eirson,

Gothi and High Priest of Gaia
Wedding Planner, Match Maker,
Vintner
Spiritual Advisor To Kaladonia

~~~~~~
OOG: Jason M.
Deputy Kitchen Marshal
Land System Marshal

Q: How many people does it take to teach a barbarian how to read?
A: 1 knight, 3 squires, and 1 master of the mages guild.
~~~~~~~
Last edit: 11 years 5 months ago by Woolsey Bysmor (Osred).
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11 years 5 months ago - 11 years 5 months ago #105997 by geezer (geezer)
Replied by geezer (geezer) on topic Still more changes
Rank 3

Necromantic Terror has been updated as follows:
“This spell causes an opponent to become frozen with fear. The opponent cannot move or take action of any kind for a duration of one minute. This is a mental effect, not a fear effect.

Seems very powerful. More effective than a stunning blow, essentially any who take a Necromantic Terror will suffer death in all likelihood.

Edwin Haroldson
Loremaster
Master of the Mages' Guild

An ethical person does the right thing when no one is watching.

OOG - Charlie Spiegel - Kitchen Marshal

"War is a matter of vital importance to the State..."
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11 years 5 months ago - 11 years 5 months ago #106003 by rivanyasi (rivanyasi)
Charlie:

Necromatic Terror is actually weaker now. It used to be a 1-min paralyze which also caused you to take an insanity after the fight.

I'm actually kind of disappointed that there's fewer ways for us to cause insanities... And I guess Lethal is off the table for lower-list skills now, too?

Na'ar Chacov, Soul of the Stars.

Ayiri Amexis, Sorceress' Apprentice.
Lupta Tamasa, Torn and Blackened.

OOG: Riva A.
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11 years 5 months ago - 11 years 5 months ago #106004 by NeeSoWee (NeeSoWee)
Question....if one just became a cleric under a faith and now because of the rules change wants to undo that decision...can they do it with no reprocussions?

Come see me about the change you want to make. -Michael S.

Faith Protector Liam "NeeSoWee" S. McKraegar
OOG Joe Spagnoli
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