Still more changes
- Bladesworn

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Also, my apologies for the bad grammar. I'll make sure to watch Weird Al's Blurred Lines parody to re-educate myself.
Yes, it would be a violation of the spirit of the rules, but there's been plenty of times the spirit has been violated due to other outside factors. (Man, that sounded so different in my head than I wrote it on here).
I haven't been around much for the entire Visagalis thing, so I'll leave my nose out of it, but.... so far I can say from what I've read is that this "diety" really doesn't serve anything other than just a way for players to play a "faith class" without really being connected to a faith. At least, that is the impression I'm getting from this new change. I could be totally wrong as I haven't been to game in a long time.
Renaming the prayers seems pretty good. I'm sure you all will polish them up in a short while.
The Cleric "Aid" spell does seem out of place for them to have it at 3rd. I see that Clerics are more martial than Priests. They get tag skills & the higher Body ratio. However, their prayers are really augments for them to use in a fight, & to take a specific augment like Aid & move it up reduces the effectiveness of the Cleric vs a Warrior/Swashbuckler/Ronin/Cavalier/other melee profession who gets a free buff from a friendly Priest/Mage.
IG: Tyran Radley
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- Alexandre Blythewood

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-Alexandre Blythewood
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- Narcis

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- Goggs

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- Bat Cooper

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- Gilthu

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Bat Cooper wrote: In regards to the "Aid" change, maybe if there was another way for a cleric to swing for divine like the witch hunters swing for posi(like divine energy concentration as a skill?). With things as they are if a group of Super Clerics comes across something that can only be affected by divine and there isn't a priest handy with a LOT of faith points all they can do is pout at it. This would make for an awkward situation if an angel of "insert deity name here" attacks a mass.
Something like a "Divine Faith" periodic, faith. User channels their faith into a physical manifestation of their deity's power. When used the cleric swings for +1 divine, is immune to fear and terror effects. Lasts 5 minutes. Costs 4~6 build.
Something like that would be cool, and inline with berserker's rage and spirit of the dragon.
~Gilthu
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