Still more changes

  • Bladesworn
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11 years 5 months ago #106525 by Bladesworn (Bladesworn)
OK, but if the interrogator prefaces his/her questions with "if you stay silent, I will assume the answer is yes", then asks "Did Sneaky Sam kill Farmer Fred?"... there's no way for Shifty to answer that without it registering as a lie.

Also, my apologies for the bad grammar. I'll make sure to watch Weird Al's Blurred Lines parody to re-educate myself. :cheer:

Yes, it would be a violation of the spirit of the rules, but there's been plenty of times the spirit has been violated due to other outside factors. (Man, that sounded so different in my head than I wrote it on here).

I haven't been around much for the entire Visagalis thing, so I'll leave my nose out of it, but.... so far I can say from what I've read is that this "diety" really doesn't serve anything other than just a way for players to play a "faith class" without really being connected to a faith. At least, that is the impression I'm getting from this new change. I could be totally wrong as I haven't been to game in a long time.

Renaming the prayers seems pretty good. I'm sure you all will polish them up in a short while.

The Cleric "Aid" spell does seem out of place for them to have it at 3rd. I see that Clerics are more martial than Priests. They get tag skills & the higher Body ratio. However, their prayers are really augments for them to use in a fight, & to take a specific augment like Aid & move it up reduces the effectiveness of the Cleric vs a Warrior/Swashbuckler/Ronin/Cavalier/other melee profession who gets a free buff from a friendly Priest/Mage.

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11 years 5 months ago #106528 by Alexandre Blythewood (Eleventh Phoenix)
A torturer could absolutely say "if you remain silent, I'll assume the answer is yes." However, remaining silent does not, under the rules, constitute a response, and the torturer would not have successfully used an interrogation skill.

-Alexandre Blythewood

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  • Narcis
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11 years 5 months ago - 11 years 5 months ago #106560 by Narcis (ChrisR)
Replied by Narcis (ChrisR) on topic Still more changes
As long as one doesn't lie, can one say other things? Or is remaining silent the only option?

For example (I can't think of a good one so I'm sorry in advance)

Torturer/interrogator: Do you follow a dark god?
Victim: There are dark gods.

Could the victim make true statements that are not related to themselves?

OOG:Chris R.
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Last edit: 11 years 5 months ago by Narcis (ChrisR).

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  • Goggs
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11 years 5 months ago #106562 by Goggs (coryan)
Replied by Goggs (coryan) on topic Still more changes
Since we're talking about it: can I ask what was the reasoning that brought on the changes to Disordered Mind? It seemed to work pretty well, so I'm curious as to why it needed to be changed.

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  • Bat Cooper
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11 years 5 months ago #106581 by Bat Cooper (Cassius23)
In regards to the "Aid" change, maybe if there was another way for a cleric to swing for divine like the witch hunters swing for posi(like divine energy concentration as a skill?). With things as they are if a group of Super Clerics comes across something that can only be affected by divine and there isn't a priest handy with a LOT of faith points all they can do is pout at it. This would make for an awkward situation if an angel of "insert deity name here" attacks a mass.

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  • Gilthu
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11 years 5 months ago #106590 by Gilthu (Gilthu)

Bat Cooper wrote: In regards to the "Aid" change, maybe if there was another way for a cleric to swing for divine like the witch hunters swing for posi(like divine energy concentration as a skill?). With things as they are if a group of Super Clerics comes across something that can only be affected by divine and there isn't a priest handy with a LOT of faith points all they can do is pout at it. This would make for an awkward situation if an angel of "insert deity name here" attacks a mass.


Something like a "Divine Faith" periodic, faith. User channels their faith into a physical manifestation of their deity's power. When used the cleric swings for +1 divine, is immune to fear and terror effects. Lasts 5 minutes. Costs 4~6 build.

Something like that would be cool, and inline with berserker's rage and spirit of the dragon.

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