Still more changes

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11 years 5 months ago #106612 by Adderyn 2 (Adderyn2)
What about a + 0 or + 1 "Divine Proficiency" skill for The Cleric profession?
It could work as either a continuous skill, or as another option have it as a per period, short term buff similar to other combat augment skills.

Adderyn

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(Same user as Forums account "Adderyn", just lucky enough to get locked out during Yahoo mail's refusal to allow messages from KR's domain.)

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11 years 5 months ago #106639 by Woolsey Bysmor (Osred)
Once again, thank you everyone for their input. When I get home tomorrow, I will try to make an overview of the suggestions and post them to the rules marshals board. My hope is to get this done in a timely fashion.

-OOG Michael Smith
The following user(s) said Thank You: Tycho Montresor (Tycho Montresor)

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11 years 5 months ago #106640 by Woolsey Bysmor (Osred)
Also, if anyone hesitated on responding for in game reasons, send me a PM by tomorrow late afternoon and you will included in my initial overview, if you send it after that, I will copy and paste it without your name.

-OOG Michael Smith

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  • Bladesworn
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11 years 5 months ago #106865 by Bladesworn (Bladesworn)

Gilthu wrote:

Bat Cooper wrote: In regards to the "Aid" change, maybe if there was another way for a cleric to swing for divine like the witch hunters swing for posi(like divine energy concentration as a skill?). With things as they are if a group of Super Clerics comes across something that can only be affected by divine and there isn't a priest handy with a LOT of faith points all they can do is pout at it. This would make for an awkward situation if an angel of "insert deity name here" attacks a mass.


Something like a "Divine Faith" periodic, faith. User channels their faith into a physical manifestation of their deity's power. When used the cleric swings for +1 divine, is immune to fear and terror effects. Lasts 5 minutes. Costs 4~6 build.

Something like that would be cool, and inline with berserker's rage and spirit of the dragon.


Maybe zomething called Zeal. Grants the Cleric either +1 Strength to all weapon strikes OR +0 Divine for 5 minutes, also grants +15 temp Body.

So the Cleric gets something that's like a weapon prof or a damage type against specific foes.

IG: Tyran Radley
Vassal of Alisandria
OOG: Paul Y.
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11 years 5 months ago #107292 by Woolsey Bysmor (Osred)
Due to on going discussion, the changes discussed in this thread are NOT going to be implemented thus month. Again, thank you everyone for your input.

-OOG Michael Smith

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11 years 4 months ago #107877 by Templar Aldric (Selrik)
Just an additional comment to enter the discussion:

Changes to Sanctuary, moving Aid to Tier III.

It is of note that War has the exact same Prayer at Tier III called War Blade. It however adds +1 Divine as opposed to Aid which is +0 Divine for the same duration. Don't know if anyone has pointed this out yet.

Templar Aldric
Champion Fisherman of Amanthyre
Prophet of the Holy Light
Templar of Valos



"The sacred writings are quite specific on the subject of killing, but are a bit fuzzier on the topic of kneecaps."

OOG - David McCormick.

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